What's up #blocktober! I hope I'm not to late to share my levels with you😁 It's the second level I've made during #XYZ#outblock course. The main task was to make a level where you can traverse with comfort. But of course I tried to add a story to it🙂
Take a look at our tribute video for “The Witcher” series! There is still a lot of materials to share, so be on the lookout for our colour scripts, line-ups, searches and many more!
https://t.co/qL8MugbDJx
I’ve had the privilege of working at Respawn for 10 years helping make Jedi Fallen Order and Survivor (and a small game that would birth JFO). The Respawn Jedi team culture is reflected in how we approached both games. Happy 1 year anniversary! 🧵below: #StarWarsJediSurvivor
A thread of lesser-known architectural wonders that we lost over the ages (and what happened to them)... 🧵
1. Old London Bridge - the longest inhabited bridge in Europe
@YarKravtsov Final fantasy 15, Baldur's gate 3(в каком то роде тоже роуд муви)), NfS the run, Stray, Jusant, Brothers - a tale of two sons, Season - a letter to the future
This is a real place. It is a housing estate called Les Espaces d'Abraxas, built near Paris in 1982.
And it's one of the most important buildings in the world...
This is the town of Shibam in Yemen, known as the "Manhattan of the Desert".
But it's much older than Manhattan — these skyscrapers are 500 years old...
Since I collect various useful tools & reading material, I'm sharing them all in one sheet that I will continuously update.
Has sections on level design, accessibility, recommended reading, design tools, etc.
Hope this is useful! 😀
https://t.co/CeXAn4FHt5
Hello friends, I need to ask for your help. My good friend Sasha is a talented artist who works at Remedy Entertainment, she's been battling ocular melanoma for several years and now needs additional funds to cover the treatment that can save her life.
https://t.co/cscmGvcYWS
@MaxPears @ANovorodonov I believe stealth would be great, especially considering that nowadays a lot of games provide quite simple and not challenging stealth puzzles (can't say that it's too bad , but sometimes it's good to tickle our nerves)
Today marks ten years since this infographic back page about the Kowloon Walled City was published by South China Morning Post. I explained in a few lectures the ins and outs of this project, and now I will do it here. Long 🧵
@YarKravtsov В целом неплохое решение(хотя и несколько лобовое) в GoW: Ragnarok - там спутники говорят, что сейчас мы не можем ничего с этим поделать, пошли дальше,а потом может вернёмся (пока писал показалось, что ещё где то встречал такое, так что надеюсь что не путаю игры)