MicroTown, my first "real" game, is now out in Early Access on Steam! ๐๏ธ Super-excited that I finally got to push THE BUTTON.
#indiedev#gamedev#unity3d
@JanOver9000@SnowyAshGames Heya! I don't have immediate plans for other stores during EA (mostly, because I would have maintain multiple store pages and builds). But I will look into it at the release time. I will likely consider GOG as the top pick.
#MicroTown soundtrack, a medieval like original soundtrack I made for this relaxing village construction and management simulator, is now live on Bandcamp๐ฅณ
https://t.co/aMKaOnE6sB
RTs are really usefulโฅ
#VGM#GameAudio
The new #MicroTown soundtrack by @BibikiGL is now live in-game! https://t.co/RiqjaPADs3 ๐ถ
I got overly excited and had to make an update "just" for this!
I just wanted to let you know that I'm making the soundtrack for #MicroTown, an indie city builder strategy game made by @RudyTheDev ๐ฅณ
Expect some *medieval* vibes soon ๐
Here you can check the game, in EA atm๐น๏ธ
https://t.co/ncQ5DddupI
@kassaiba92 Hi! Eventually, I want to add a map editor, yes. Probably not very soon, because I am focusing on content first. But I will need a basic map editor for myself when I make scenario maps, so that will be a perfect time to have a map editor for the players.
MicroTown, my first "real" game, is now out in Early Access on Steam! ๐๏ธ Super-excited that I finally got to push THE BUTTON.
#indiedev#gamedev#unity3d
Adding automated simulation tests for #MicroTown so I can catch gameplay bugs early.๐ As the game grows in complexity, regression testing is becoming more and more important.
#gamedev#indiedev#screenshotsaturday
๐Merchant of the Skies is released!๐
Explore the world, help people around you, solve mysteries, build your mansion and establish your own trade company!
๐ฅ Get It here ๐ฅ https://t.co/aHcVmGufh4
RTs appreciated ๐
#gamedev#pixelart#tycoon#indiegame