Plugin showcase: MenuScene
The main menu, with the party leader on display front and center.
v1.0, Tier 3, ~751 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: FileScene
A AAA-style save/load scene with animated character sprites, slot previews, and gold-trim UI.
v1.0, Tier 3, ~1,235 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: LoadingScreen
An ornate medieval-fantasy loading overlay, because a black screen with a spinner is not the right vibe.
v0.1, Tier 3, ~715 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: Notification
Cinematic notification badges that slide in, hold, and slide out without breaking flow.
v0.1, Tier 2, ~441 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: DialogCore
Character portraits that breathe, audio cues that punch, and a dialog flow that respects the player's pace.
v2.3, Tier 2, ~1,524 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Just 113 days until weโll open the doors to the heart of gaming again ๐ฅน โฆgoosebumps!
Get your #gamescom2026 ticket now
๐ https://t.co/RvSU4FB8WA
Plugin showcase: TitleScreen
The first thing anyone sees: video background, drifting embers, gold UI. The prelude before the prelude.
v1.0, Tier 5, ~1,307 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: DamageDigits
The little numbers that pop out of an enemy when you hit it, color-coded by damage type, with a snap that feels right.
v1.0, Tier 4, ~241 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: BattleParallax
Five parallax layers behind every battle, drifting at different speeds. Static battlebacks are out, depth is in.
v3.1, Tier 4, ~819 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: VFX
Sparks from a forge, ember drift over a ruin, runes glowing on a temple floor. The visual layer that makes maps feel alive.
v2.2, Tier 4, ~3,518 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: Shadows
Every torch, every NPC, every wall in NOSTRA throws a shadow that points wherever the sun is. This is the plugin that makes the world feel like it has volume.
v1.5, Tier 4, ~1,896 lines.
#gamedev#indiedev#RPGMakerMZ
gamedev indiedev RPGMakerMZ
Plugin showcase: AtmosphericLighting
Same village, four times of day. One plugin handles the cycle, dynamic lights, flicker, and tint shifts in NOSTRA, my indie dark fantasy RPG built on RPG Maker MZ.
v2.3, Tier 4 VFX, roughly 2,617 lines.
#gamedev#indiedev#RPGMakerMZ
Every region has unique battlegrounds. Forests, caverns, cathedrals.
Runecraft AI generates environment layers. I compose them into parallax battle scenes with depth and atmosphere.
The background is part of the mood.
#RunecraftAI#indiedev#gamedev#environmentart#NOSTRA
Every character in NOSTRA needs a portrait for dialog. Semi-realistic, painterly, rich palettes.
Generate concept โ Refine style โ Match palette
The AI accelerates. The direction stays mine.
#RunecraftAI#indiedev#gamedev#characterart
The NeoEngine Editor is a live editing tool while the game runs.
Place sounds. Adjust lighting. Configure weather. Preview VFX. All real-time. This makes building the world so much fun!
No compile. No restart. Just iterate.
#NeoEngine#indiedev#gamedev#leveleditor#NOSTRA