It was leading the charge to kill me. Now it's leading mine.
Raise any enemy you kill. Elites keep every power they had.
Follow along for the road to the demo.
#gamedev#indiegame#roguelike#indiedev
@gamelawless I really appreciate that - it took a while to come up with it. The world does have some lore and your choices are going to matter as you play!
It has a name — THE HARROWING OF ASH — and the demo runs start to finish. Once the placeholder art is gone, the Steam page goes live. Follow for that.
#gamedev#indiegame#roguelike#indiedev
In January this game was a gray-box prototype. Six months and 315 commits later: The Harrowing Of Ash is taking shape.
#gamedev#indiegame#roguelike#indiedev
Working on a necromancer roguelite game where you can raise any enemy you slay. Ran into a fun bug with the physics and ragdoll where opening the raise minion UI while an enemy dies will send the enemy into space!
#indiedev#necromancer#roguelite
🎮We’re going to be at PlaythroughGC showing off Prop Haunt 👻
If you’re around, come say hi at Booth #712
📍 Raleigh, NC - Raleigh Convention Center
📅 Oct 04, 2025 - Oct 05, 2025
Whether you’re a dev, or player — we’d love to meet you!
#IndieDev#GameDev#PlaythroughGC
The latest level for Prop Haunt takes you to an abandoned church — the very place where the nun met her tragic end.
Will you uncover the truth, or will the spirits claim the sanctuary for good?
#Indiedev#indiegame#prophaunt#scary#horror#steam#4v1