After 2+ years of solo dev work, I'm thrilled (and a little nervous) to finally announce:
🗓️ Chronomon releases May 8th!
A monster taming + farming RPG you can play on PC, mobile, or even your watch. (Cloud save - Play anywhere!)
A like or retweet would mean the world ❤️
#indiedev #gamedev #monstercollecting #pixelart
@AdrenalinKing92 Me too! Slowly working through it =) The new relationship feature can't be a weak sauce "typical" feature so that is taking a bit longer than expected.
Many blogs will tell you if the launch doesn't go well (IE. over x amount of sales or reviews)...
Just give up on the project. Start a new one.
That isn't the case with Chronomon. I'm going full ham on this project until I wind up in the streets.
This month has been the best since launch month and although these aren't spectactular numbers by any means, it shows that it is possible to rebound. Even if a tiny bit.
I'll continue to update Chronomon until well after launch. With any luck, 1.0 will match or beat the EA launch.
I'll keep you updated on the progress. Until then, back to feature creep.
I’m really happy with how the Egyptian worlds is coming out in my indiegame NovaSaurs . Got the lens flare and lens dust working nicely.
Still need to add enemies and more world objects but it’s syncing with the musically beautifully.
Another well thought out farm by one of our players!
Chronomon has over 250 decorations, 50+ plants. If you're looking for a solid Farming SIM and monster tamer, you saw the right post.
@IrisTiger44 Thank you for the years of support Marie!
We're not out of the game yet =) 1.0 is right around the corner, relationships, marriage, maybe even co-op multiplayer in the works!
We got this.
Chronomon Turns 1 Year Old!
Exactly one year ago today we launched into Early Access and you brave trainers jumped into the arena with us. From the very first battles, the wild training sessions, the late night farm grinding, to all the amazing feedback that shaped the game.
Thank you. None of this would exist without you. To celebrate our 1st Anniversary, we're doing 20% OFF all week!
Whether you're a day one trainer, thinking about joining the fight or looking for a cozy Monster taming / Farming SIM, now’s the perfect time to jump in.
The work isn't over yet. Switch ports, relationships and maybe even multiplayer are in the works for the 1.0 launch =)
In an age of subscription models and every increasing prices... with the vast amount of choices to reach your audience...
Do indie developers really need a full website and custom domain?!
I've been with Wix Premium for almost a decade. Every year the price increases and I hardly use it.
Do you have a custom site/domain? Does it matter at all for us smaller indies? What do you think?