Here's a big reason why Sony is retiring PlayStation game disc production.
Sony shipped 70 million game discs in FY25, but made less than $1 billion from these sales.
Sony sold 248 million digital games in FY25, and made nearly $7 billion from the sales.
I'm moving over to Xbox.
If Xbox somehow manages to keep physical discs in 2028 & onwards, I'll make Xbox my primary.
Once in a lifetime opportunity for Xbox to gain some of the PlayStation user base.
Music… That’s hard.
Movies… I think it was both Hulk Steelbook special edition and Guardians 1, but not by choice, when I was investing in my Steelbook Marvel collection, it kinda died.
Books, almost from two to two months I get new ones.
Although it wouldn’t be the first time I get a game digitally first than physical edition when the price lowers or something, because when we like something we just want to game mainly, than in due time we get the “imortal” version of it.
Newsflash for any PlayStation player threatening to swap to PC over this, or PCMR dudes using this to dunk on Sony about "muh ownership":
Unless you strictly use GOG or pirate games, your games are beholden to not only Steam DRM but often additional DRM like Denuvo for major releases like Resident Evil Requiem, Black Myth Wukong, Stellar Blade etc.
So stay out of this, considering PC killed disc drives and games before any console did.
Why are we okay with no physical releases on PC, but not on console?
I genuinely think discontinuing physical media is a very bad thing, but why is our outlook on it so different between PC and console?
Anyway, the larger conversation to be had here is around digital rights and what a license should enable.
This needs to be a larger consumer rights issue going forward to push for new rules that force platform holders to allow refunds and end of life access etc.
So as much as rising digital share is a market trend, the decision to stop physical disc production at this point is entirely a platform led decision that is designed to cut costs for Sony, eliminate resale / used markets, and drive 100% of revenue through the PlayStation Store.
However, as i pointed out before, this never meant that physical software was dead, just on a sharp decline (70m units sold last year).
Having a retail presence is still important for many publishers, but it's clear that doesn't always need to a disc, and won't be going forward
I’ll admit, even I, the guy who won’t shut up about digital taking more and more market share each year, am surprised to see this happen so soon.
But pretty much confirms PS6 will be digital only.
It's no secret that digital captures a higher % of full game sales each year (no, this figure doesn't include DLC).
What started during the PS4 (less than 10% digital at the start), has evolved into 80% of full game sales being digital on an annual basis.
Probably a very unpopular opinion, but almost all these decisions are consequences of user choices.
If 80+% (and going up) people buy digital it makes little sense to support physical
If people don’t support certain games it’s normal that studios close
Etc
Killing discs in the middle of a storage cost crisis where you can only fit like four games on a drive to begin with is quite the move. See Xbox just cutting its 2TB model since it costs too much