Official Twitter of the annual Australian STEM Video Game Challenge. Promoting equity in STEM, and teaching students creativity, collaboration and coding.
Their faces say it all! Game design is such a great way for students to develop #STEM skills. Our new resources to get this year's Australian STEM Video Game Challenge underway are now available. Want to learn more? https://t.co/WWyucenZG3, https://t.co/vdu54dLODV #GBL
NEW teacher resources for the Australian STEM Video Game Challenge are live! There's lesson plans and everything you'll need to bring #STEM learning to life for your students. Learn more and join the challenge today! https://t.co/7znNIAHlvz #STEMeducation#TeacherResources#GBL
Winners of the Australian STEM Video Game Challenge have just been announced! Congratulations and thanks also to the 2024 mentors and judges. So many stars this year! Image from Redshift's #GDD. #STEM#GBL#Games4Ed#stemvideogamechallenge#Gaming
https://t.co/xgnWSmhJlG
Australia's BIGGEST gaming festival is coming for you! Yes! Specifically you! Book Here: https://t.co/pg1tPhU7zQ
PAX Aus 2024 | 11-13 Oct | Melbourne Convention & Exhibition Centre | Australia’s Biggest Gaming Festival
3 Day Badge - SOLD OUT
Saturday Badge - SELLING FAST!
For International Women and Gender Diverse Day 2024, IGEA wanted to create a showcase of all the incredible talent making the games you love to play. Plus, a handy infographic with the latest Australian stats on gender in games.
Check out the showcase:
https://t.co/IYRfqcNN4g
The best way to "see what you can be" is to engage with professionals in the real world.
@PlaysideStudios delivered by hosting STEM VGC entrants for a studio tour. This was such a special experience. Thank you for opening your doors and inspiring us all!
Thanks @two_bulls for giving up your time to connect with some of our winners and finalists. It was so special to get an insight into the real world of game development.
Excited to be preparing our #STEM Video Game Challenge showcase for the It Takes a Spark Conference at John Paul College in Frankston today. Big thanks to @Grokacademy for getting behind the event that ignites interest in STEM https://t.co/ZbdDDWo9El @MelbourneSTEM#STEMteachers
Those attending #PAXAUS have had a rare chance to look at the GDDs (game design docs) for these winning #STEM Video Game Challenge games. We were impressed with so many entries.
https://t.co/7T0xHpRUyu
Jack, from Wodonga, is loving this 3-6 player game at the Australian #STEM Video Game Challenge stand at #PAXAUS. His own is pretty amazing also. Up next, a peek..
Lachlan from Perth gives his stamp of approval at #PAXAUS to Harvest Haven, one of the winning games in this year's #STEM Video Game Challenge. He chose what to plant and how often to make a profit and sustain a farm.
'If we want a better future, we need to invest in our young leaders' - Matty Davis from Hairy Mermaid Game Studios spoke about the importance of empowering young people to succeed. #PAX
'Technology touches every industry' - Cynthia Gusman-Nolan (aka She-Hulk) from ICT Gateway to Industry Schools, shared some of the career opportunities and pathways in Digital Technologies. We thank Cynthia for sponsoring winning team Congolmerate Squad to travel to #PAXAUS
'The Australian STEM Video Game Challenge is a core part of our Digitial Technologies program... its an inspiration' - Daniel Edwards, Montello Primary School, shared how game design is improving students' engagement, and lives.
#PAXAus
Day 2 of #PAXaus is alive and kicking! Join us in the Galah Theatre at 12 pm for our 2023 awards presentation and panel discussion on how the Challenge can help improve student engagement, develop essential skills for life and lead to opportunities for fulfilling careers.
School lab technician Aiden Greener was keen to see what Australian #STEM Video Game Challenge winners had created at #PAXAUS today. 'It's great seeing what's been created, because if you give kids a precept, they're going to interpret it very differently to the way we would.'
Remora, a game by Hobart College student Callie, has caught the attention of @ScreenTasmania at #PAXAUS. Callie's an Australian #STEM Video Game Challenge winner whose skills will be transferable into many future roles. https://t.co/ioIcJJmAgp