I spent the past week with the Star Wars Zero Company preview build, courtesy of @EAStarWars and @bitreactor.
Star Wars Zero Company has something for everyone. Fans of the franchise will find rich characters and a compelling narrative in one of the most popular eras. Veteran XCOM players will find a broad, turn-based tactics game that pays homage to the original while improving on the formula in genuinely interesting ways.
Between the class variety, cycle system, and the choices you make along the way there's every sign of real replayability, though the hand-authored missions mean it's a different kind of longevity to XCOM's procedural runs.
Bit Reactor have built something special here and I genuinely can't wait to continue the campaign, experiment with squad compositions, try the dual-class system, and so much more.
#ad You only take four operators into a mission in Star Wars Zero Company, so it's worth picking classes that work well together rather than picking each slot on its own.
New guide covers what each role does for the squad, which abilities combine, and how to choose your four.
@EAStarWars@bitreactor #SWZeroCo
#ad Launching a mission in Star Wars Zero Company advances the Cycle, and any Operation still pending can expire when its window closes.
New beginner guide covers the full pre-launch routine, along with combat basics, injuries, Bonds and recruitment.
@EAStarWars@bitreactor #SWZeroCo
https://t.co/UY1CCbf1hZ
On behalf of everyone at Bit Reactor, THANK YOU so much for all the support you’ve shown us on STAR WARS Zero Company. Here’s a message from Greg Foertsch, our CEO and Creative Director. This is where the fun begins! #SWZeroCo
Happy Star Wars Zero Company launch day!
Since watching the first trailer at Star Wars Celebration in April last year, I had a feeling this was something special. Having put hundreds of hours into the XCOM series, and watched people like @Christopher_Odd for probably as many, I felt compelled to make my own videos.
It started with a series of shorts hastily edited together in CapCut, so being invited by EA to the preview event last month still feels slightly unreal.
It's a spectacular game which I have no doubt will be a huge success, and I can't wait to see what @bitreactor does next.
Congratulations to everyone involved at Bit Reactor, EA, Lucasfilm Games and Respawn.
"Zero Company doesn't just raise the bar narratively for the genre; it succeeds in telling one of the best Clone Wars stories we've ever had."
I've got a LOT to say about this game.
My SPOILER-FREE review of Zero Company, after ~50 hours, is live NOW!
⬇️ Link below ⬇️
There A LOT to breakdown in this final trailer! The appearance of Rex, Jae’s homeworld of Luunata, and also Jae using a new weapon/ability, Scattergun.
A side of The Clone Wars you've never seen. The Infinite Coil has emerged and with the right tactics, you can take them down. #SWZeroCo
STAR WARS Zero Company launches August 27 for PS5, Xbox Series X|S, and PC: https://t.co/2hDojZRVxa
A huge THANK YOU to everyone who’s added STAR WARS Zero Company to their wishlist. Your support means the galaxy to us.
STAR WARS Zero Company deploys August 27 on PS5, Xbox Series X|S, and PC.
@bitreactor#SWZeroCo#StarWars
New video: a full run through of the character customisation options in the Star Wars Zero Company preview build. Hawks, custom operators and Astromechs, including species, outfits, Specializations and the Character Databank.
Link below.
Class Loadout Builder for Star Wars Zero Company. Experiment with Talents, weapons and Specializations to put together custom builds.
Based on what’s confirmed so far.
https://t.co/ZTIMtqFUjm