@sama optimizing photogrammetry or high fidelity 3D models without breaking textures/UV maps.
baking high fidelity 3D model geometry into textures with normal maps and such so the low fidelity mesh looks high fidelity.
not a 3D expert so terms might be off
@TheProjectUnity Jay, big fan. Are you aware of or have you ever talked to Bob Greenyer from Martin Fleischmann Memorial Project? I think a discussion between you two would be amazing.
@willeastcott@googlemaps One thing all these model viewing sites and apps need to do is freeze the cursor OR make it wrap around when mouse buttons are pressed, because its awkward to do large camera movements.
I published a second book on AI.
It’s not about prompts, hacks, or writing faster.
It’s about judgment — what AI cannot decide for you.
If you’re looking for shortcuts, this will disappoint you.
The Judgment Loop
https://t.co/Xx4GK4K0g2
i mean, i've literally never reached the limit on Codex yet. i reached the limit on Claude within the first hour the first time i tried it. i have the 20 dollar sub on both.