Life Not Supported is now in Early Access!
This launch will likely be a bit rocky, as it's just me and it's my first game but I'll be reading all the Steam Forum messages, emails and in-game bug reports and try to resolve things quick.
https://t.co/uGph5ht7hq
NEW GAME ANNOUNCEMENT!
DWARRF is a Pinball/Pachinko/Bubble Shooter mashup roguelike, where you play as a dwarven 'pirate' who must defeat the evil lurking in the mines atop a 'pirate ship' (a minecart with a cannon attached)
WL & RT greatly appreciated!
https://t.co/G9EuATYTe4
Coming Monday: Steam Open World Survival Crafting Fest! These games feature open worlds of all types - from the forest to the frozen tundra - but the looming threat of losing it all keeps you frantically crafting that next thing in the tech tree. Deals start next week!
Coming Monday: Steam Open World Survival Crafting Fest! These games feature open worlds of all types - from the forest to the frozen tundra - but the looming threat of losing it all keeps you frantically crafting that next thing in the tech tree. Deals start next week!
🚀Update 0.5.0.103 is now out 🚀
The new Storage Unit blueprint allows you to store everything you would have stored on a shelf, but now up to 32 at a time.
Speaking of shelves, they can now store all the new materials that they couldn't before - including advanced electronics.
Introducing the 'Potato Battery', the most requested and most electrical producing blueprint* to be added to the game!
It's also currently the only power source to not be affected by the day/night cycle, making it the new top choice for powering blueprints ⚡️
@DevRelCallum I'll be cheeky and recommend my own game, Life Not Supported, a non-violent space survival game heavily inspired by raft. If it looks interesting to you, dm me and I can send a couple steam keys :)
@TESOnline So much negativity, reading the patch notes there's some real good stuff in the update.
The fix for desyncing premade groups in the dungeon finder is very much appreciated.
Seeing a lot of misinfo that the X logo was taken from a Unicode character; not true sadly. I hate to say it but it’s actually quite well designed, let me break down why 🧵 (1/X)