@BishopFromArk Same! Fun fact, London Heist has a secret Big Head mode ala Goldeneye 64 that can be activated with a secret d-pad combo.
It didn't become publicly known till years later, but the devs made sure I got to try it during my demo, right after asking how much Goldeneye I played.
Shout out to everyone who has checked out the new @uploadvr Gamescast with myself & @JamesAtCP.
We promise a live version is coming. We just need to get our sea legs under us first.
Also, VR Download will return too! @Heaney555 confirmed as much in an article today.
The Summer of Quake 4 VR!
Be prepared for #Quake4 in #VR - Running on #PCVR and natively on Meta Quest. We are happy to report that the game has almost all previously missing effects in and it looks better then ever before. Just a bit more polish and we are almost ready to go.
It's gonna release publicly later this Summer on Sidquest, but supporters can get an early look at the indev-build of Q4 (and Dark Forces 2 VR) on our Patreon. Shout-out to all supporters!
#MetaQuest #PCVR #Quake4 #idtech3 #TeamBeef
If you've popped into Blokhaven and heard that iconic sax player in the town square, then you may be surprised to know that the sax line was played by none other than the creator himself, Lucas Martell! 🎷
Blokhaven's out NOW on VR platforms, so get in on the playful fun!
@TeamBeefVR@boztank@ID_AA_Carmack Be amazing if they could sort of bringing Quake 3 Arena officially to the store. Would reduce the friction to getting in.
I always look forward to my monthly quake night with friends!
Yesterday’s Steam Client Beta brought so many Steam Machine system references directly into it
Including all localization for it’s dedicated “Steam Verified” program, systems for Steam to control the Machine’s special LED Bar, HDMI CEC Audio Control, and much more…