New episode of Wading Through AI is up! Demetri lays out the factors driving the seemingly relentless need for AI companies to scale up:
https://t.co/IwnsvTnlbz
This Thursday @Jonathan_Blow is joining me LIVE to talk about @SinkingStarGame demo!
Also, @Billy_Basso (@Animal_Well) will be there to talk puzzle design!
*Watch out!* it's one hour earlier than usual! Use the convenient YouTube "Notify Me" feature! (:
https://t.co/JY1dz4Y2HP
It's a shame the Steam Machine has to launch at a time when components are so expensive. I hope they stick with it until hardware prices renormalize, because this is a device I want to see become mainstream.
@SinkingStarGame The game feels great so far! Loved the mining puzzles (exploration) and the heros puzzles (combining mechanics). Like many others I found the mirror puzzles to be the hardest. Not sure why, maybe because it feels more "rigid", or bc you have to "spatialy" think ahead a lot.
Demo Phase 2 for Order of the Sinking Star is now live on Steam!
The demo disappears on Monday morning, so play while you can. Thanks for all the positive comments; we appreciate you!
The Content Update for Order of the Sinking Star’s #SteamNextFest demo is NOW LIVE!
🎶 New Heroes to play as!
🧩 New puzzles to take on!
🗺️ New areas to explore!
More details📜 > https://t.co/0wNBFGgTA3
Play the demo now and wishlist today: https://t.co/iMgqLcBSHi 🎮
@Meteobji2 I used to teach engine development at a university. My honest take on this is: Do it. Creating your own engines even if basic compared with big commercial ones gives you an unique perspective and understanding that allows you to do things others can't.
There has never been a point in my time as a programmer where I looked at the LoC net-change of a diff and thought: "A few more lines would have been better". Never.