Chess is the only skill game where 99% of players are expected to play for free.
Poker players don’t.
Esports players don’t.
So why do chess players accept this?
🧵👇
OpenAI is pushing back on the WSJ report, saying Sarah Friar and Sam Altman are aligned on compute after raising $122B to keep scaling supply.
The company says consumer revenue is ramping through ads and image generation, enterprise demand is accelerating through Codex and the new $MSFT deal.
There are two types of chess players
1) Those who grind rating
2) Those who are willing to put something on the line
Both say they love competition.
Only one proves it.
ChessBit is built for the second.
Early access is open.
If Magnus woke up tomorrow rated 1200,
he’d still win more than he loses.
Because skill compounds.
So why is chess the only skill game where compounding doesn’t exist financially?
That’s the experiment with ChessBit.
Early access is open.
ChessBit is launching soon.
Big players are moving.
Early testers are locking in.
Launch is close.
We’re lining up things we can’t announce yet, only sneak peaks👀 But big cash drops are incoming for the participants 💸
Make sure you're on the list.
Link in 🌱
Unpopular opinion:
Most chess players don’t actually hate cheating.
They hate that cheating feels unfair.
There’s a difference.
If cheating became expensive instead of just bannable,
would the psychology of the game change?
Building something around that.
Early access open.