When Riot was founded over a decade ago, interns were some of the first who felt drawn to our vision and committed to making it a reality.
Rui, a former Riot intern and now 3D Character Artist, shares her advice for future interns looking to break into the industry. #InternAppreciationDay
Finally wrapped up this character! My focus for this project was to study Valorant's art style. I had a lot of fun with the textures :D
More renders on my artstation:
https://t.co/1vsj51YbgV
Cleopatra character model. Sculpted and textured in Zbrush; rendered in Blender. Concept by Jessica Madorran.
Artstation: https://t.co/d9FHC0IIdU
#zbrush#3dmodeling#sculpting#blender#blender3d
Cleopatra character model. Sculpted and textured in Zbrush; rendered in Blender. Concept by Jessica Madorran.
Artstation: https://t.co/nUhy62yJCN
#zbrush#3dmodeling#sculpting#blender#blender3d
Another sneak peak into real-time muscle deformation tech we developed to ground our characters in the world of #TheLastofUsPart2 . following footage is captured from the game engine in slo-mo mode.ย [tech thread] 1/5 #gamedev#maya3d
You haven't seen a more universal mesh than this! A great chance to see the same topology being used on a vast range of characters.
https://t.co/vH3lp9YNRx
Donโt have dream studios, save yourself future disappointments.
Instead: have dream collaborators, dream games, dream themes.
Dream about playgrounds youโll make, stories youโll tell, themes you will explore.
Dream about values you will share, the legacies you will leave.
@soyposmoderno This is going to sound sooo nerdy but is that a Leopold FC660M keyboard? I see that you even flip your spacebar haha. Looking forward to watching the documentary!