Today's crude slump is the market telling you something: traders are already discounting an inevitable improvement in supply. The Strait of Hormuz is becoming progressively less central to global energy security as alternative routes, producers and stocks absorb regional risk.
via Bloomberg
I played at a must-visit E2V1 location for all Earth2 Players. I hope the YouTube and X algorithms work to showcase Earth 2โs beautiful scenery to more people.
๐ท Watch the full adventure here ๐ทhttps://t.co/r0plhWCIbB
#Earth2#E2V1#Metaverse#Gaming#Essence#ESS
Check out the latest progress on the #Earth2#Hordes Combat Mechanics. Still very early days but it's coming along ๐โ๏ธ
๐ฐhttps://t.co/4xIam9xst3
๐ฝ๏ธhttps://t.co/0jZ3oNLSZE
The article above has some more details so be sure to read it through. This does not change release plans for #Chapter1 but some of our community might like to see the progress on the combat system as some are interested in the #staking system, combat game play & #P2E.
When we have #Chapter1 live, which will include the entire life system, exploring, crafting, surviving plus the early teleportation system (specific details of that system to be released, and then #Earth2Hordes Q3.. the foundations really start to take shape. I am not sure people realise who much just these 3 systems will bring into #E2V1, and they are literally only the beginning!
We set the video to premiere just in case some in the community wanted to watch it together, otherwise we would have just instantly released. Hope you all enjoy the footage & progress on the combat system. I love the custom animations we made for the #SMG, just feels cool when slow or fast running with it!
For those who have seen the #E2V1 footage being shared by early pre-alpha testers on YouTube etc - just imagine having your characters, exploring the massive open world of #E2V1 then coming across #Hordes to battle .. along with all of the other mechanics that will be implemented at the time. Cannot wait to #play!
#Earth2 #Metaverse #E2V1 #OpenWorld #Combat $ESS #p2egames
Congratulations to the latest #Earth2 land #giveaway winners!
I have given away thousands of dollars worth of #Earth2 land which can, amongst other things, be used to mine $ESS, mine resources, launch #Cydroid raids, detect jewels, build #Cydroids, house #Civilians, stake $ESS to initiate the upcoming #Earth2Hordes property based mini-game inside #E2V1 & more #utility that will continue to expand over time.
It's very easy to enter, just follow & retweet any of my eligible posts!
Thanks to everyone who entered by #reposting & good luck on future draws!
Be sure to display your @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners.
Note - if you're listed as a winner & you're unsure what to do, please check out this previous post:
https://t.co/njSSyXbRSI
Congratulations again to the latest winners!
#Earth2 #Metaverse #Giveaways #E2V1 #shanta #competition #winners $ESS
Chapter 1 Pre-Alpha "Explore. Craft. Survive." will be dropping this quarter welcoming the very first inhabitants to #E2V1 & introduce early mechanics that will form the foundation of life inside #Earth2๐โ๏ธ
https://t.co/Bllx5ueASO<-๐๐ฌ๐ช
Read below for important details:
This update is no longer a simple avatar release but a significant update to the entire foundation of the #E2V1 world. When I first talked about dropping avatars I was eager to keep things moving and referred to a very simple system to test skins and movement, then to subsequently implement the full version after that.
While this approach would have brought new content out quickly, it could have turned into weeks of extra development time with little upside for the wider community, apart from testing the movement and appearance of the avatars, there would have been little else to do until another subsequent update.
Therefore I made the decision to focus solely on implementing the core part of the full system we plan to use long term on the platform.
I apologise that this release will take a little longer than originally anticipated, having moved away from the initial lower spec'd plan, but I'd like to get this right & ready for a wider audience to start using and enjoying. As much as I'd love to push out updates faster, I will be taking this approach to #E2V1 development in the future as well.
The plan will still be to release to our testing group first after our internal QA, test and then stabilise. If all looks good and we're happy with how everything is performing, we will push forward with a public release.
There will inevitably be ongoing adjustments, additions and tweaks to these type of systems over time.
It may seem like a long time, but #E2V1 was only released to our testing group 7 weeks ago! How crazy is that? I know for me it feels like many months already.
Nonetheless, during this short period of time we have not only released a couple of updated versions, and an updated version to the Earth 2 Launcher, but the team has also been working incredibly hard on the #E2V1 and #BE mechanics for the Chapter 1 systems - and there is a lot involved in this upcoming release.
We will be dropping an article later this week, which I believe will help our community understand the extensive list of features planned for this release and in turn explain why it is taking a little longer. I'd rather not spoil all of the details, but the article contains a lot of information about the various systems we're developing including rules of life, avatar synthesisation, death, saving, skins, day/night cycles, free to play model, avatar vitals, how land ownership fits in with all of this and much more. It is important to keep in mind that each of these systems needed to be designed and implemented, which takes time.
The article will also begin to reveal some of the design plans I have been working on to increase utility for T1 land, which will also include various T1 classes. I also intend to follow through and expand utility on T1 land into other upcoming mechanics on the platform, some of which will be revealed in a separate article in the near future and are also part of the Chapter 1 release.
Ideally, all going well, we will be testing early multiplayer at some stage this quarter and as mentioned earlier this year #Hordes in Q3, #EggHunt in Q4 & maybe some early buildings on properties. In addition to these goals, we have a couple of wild card features floating around in between as well.
I know I reiterate it from time to time, but the long term goal for #Earth2 has not changed. We are building a #geolocational #metaverse - a platform! We still want #Players building cities, providing more individualised experiences, advertising, trading, shopping, e-commerce, socialising and so forth. And I still have plans to link #E2V1 into #AR and support #VR, but we cannot do all of this at once. I am also looking at ways we can expand the team and setup a studio, probably in East Asia, to speed up development.
The current features we're focusing on plan to expand utility for land on a wide scale & introduce various experiences inside #E2V1, providing potential benefits for land owners & #Players alike on a broader level, while at the same time allowing our team to introduce mechanics that will be used throughout the future of the platform, test limitations and work our way around challenges as they arise.
Thanks for reading and don't forget to drop a like and comment on the video!
https://t.co/Bllx5ueASO<-๐๐ฌ๐ช
We appreciate the love and support and it also helps with the algorithm!
Keep an eye out for the article later this week - a lot of details incoming! I want life to have meaning inside Earth 2 and I believe my approach could change the way #Players consider each action on the platform.. possibly alter the overall dynamics in a number of ways.
#Metaverse #E2V1 #OpenWorld #earlyaccess #Earth2 $ESS
E2V1โs water physics are INSANE! ๐๐ฅ
The way the light hits, the underwater clarityโฆ itโs pure serenity. I can lose myself in this peaceful scenery for hours. ๐
Any guesses on which country this was captured in? ๐๐
#Earth2#E2V1#Metaverse#OpenWorld#EarlyAccess
Everywhere I go in #Earth2 I always find something stunning. I hope plenty of these places remain when we start building. #Metaverse city life will be epic. But I will still want to escape to these magical places too. It will be crazy seeing an entire world develop.
๐๐๏ธ
[Register for the introduction page of Earth 2 on Forbes Digital Asset page]
One of the members of the S.Korean community found an update on the Forbes websiteโs digital asset-only page, which introduces Earth 2 and trends in essence prices.
So Iโm sharing it here because itโs good news! ๐ช
Credit to โOpen24hrsโ
https://t.co/UMJ8filUbb
#Earth2 #E2 #E2fam #E2community #Web3 #Web3community #GameFi #Web3game #Metaverse
Recorded on my laptop 50 mins ago, some footage of #Earth2's #WIP 510,000,000km2 geologically accurate #Metaverse, #E2V1, to be widely powered by $ESS ๐โ๏ธ
This footage shows seamless navigation in a 1:1 scale virtual #Earth from space down to detailed biomes, geological accuracy, satellite image overlay, #Player owned properties, interactable / playable environments and so forth.
Development on this scale takes time, but we have set a good foundation and continue to make progress plus we have a few new exciting updates to share over the next couple of months. The early stage #prealpha testing is running behind schedule, but will be going ahead in #Q3. We do have a shortlist for that test but emails have not yet been sent out just yet.
I know a lot of people are watching the $ESS token closely, but as I mentioned a few times before it launched, we expected a number of #Players to sell, especially those who acquired their $ESS in the early days when it was easier to mine & then from the high #staking rewards that I said would never been seen again. But at the end of the day people sell for different reasons.
The #Web3 market is also taking a hit right now with $ETH and $BTC dropping over the past week, further dropping 5-6% over the past 24 hours. As you know, we are not in control of the pairing or pools, if the pool is linked to $ETH as opposed to a stable coin like $USDC, the movement of $ETH will also have an affect on $ESS, whether up or down. There are many well established coins with years of trading that are down 10-20% over the past week.
It is important to remember these are still very early days, we still have a lot of steps ahead of us and we are still actively building our flagship product, something I believe is going to develop into a very robust product built with the future in mind.
#Earth2 #Metaverse #E2V1 #Earth #Earth2Version1 $ESS