As for sweeps other abilities, the mines from implant now automatically tick down over time. But the ticking speed for when users walk near the mines is slightly reduced. Detonate could probably stay about the same, but I think it should have a bigger range with lower damage.
My idea for a sweep rework:
Sweep can now place flags. Flags have a large AOE around them, and users must avoid them at all costs. If a user walks in to the AOE of a flag, any bombs inside that AOE will automatically begin to detonate, as well as highlighting users inside the AOE
— However, if a survivor is walking while in the AOE of a flag, they can disarm it. Successfully disarming the flag does not get rid of the flag, but rather throws any bombs inside of the flags AOE away from it. This ability would probably replace solver. —
@d1ruo sometimes complaining gets to a point
what overtime should be, is not a reward for killers playing badly, but a chance to secure at least one to two more kills before the round ends.
had an idea for guest 666 in pwned where petting model while they are active could heal you a bit, forcing you to stay completely still while doing so. petting model too much may cause model to bite guest 666, taking away some of the health guest 666 received. ignore my bad art
@au_r0_raa Annoying as fuck to play against? Yes. Overpowered? Sometimes. The most broken survivor? Somehow, no. Half of the killer roster has a tool to counter the distance she gets, so if you were playing let’s say Nosferatu, you’ll do fine against a Veeronica.
@GHOSTCATALOGUE@RainbowCatPC Honestly my main issue with blankstare is just siphon, normal and rage. Normal siphon is either OP as shit or weak as fuck. Rage Siphon is just OP as shit with practically no counter.
@DakotaAsymtwt@foxdamr123 actually if the slasher change were to happen also make it so that the raging pace has two caps. one for when you first start the ability, and the other is the current one. I’m thinking a cap of 90.
@DakotaAsymtwt@foxdamr123 maybe make some killers faster
Slasher - 28.5, but would need behead nerfed to a pulp
C00lkidd - 29.25, but would need a stamina nerf (my idea is low stamina drain, but also low stamina gain.)
John Doe - 27.5. He’s actually in a pretty good spot rn ngl.
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@DakotaAsymtwt@foxdamr123 Nosferatu - 28, just trust me on this one bro
Azure - 28.25, I think it’d synchronize with his Moveset more. of course he’d absolutely need a nerf to his stamina economy, otherwise good luck looping him.
@DakotaAsymtwt@foxdamr123 Noli - 28, he is a rush down killer, so it only makes sense for him to be a bit faster than the average killer.
1x1x1x1 - send him back I don’t want him
Guest 666 - Other than her blood hunt speed needing a nerf, she needs changes in other departments id say.
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