Utilizing a new filming method that combined real-time tracking and motion capture with Unreal Engine, Ncam, and Xsens, Korean production company Westworld was able to create Sweet Homeโs various monsters: https://t.co/YEi6PfHpsP
Just in the middle of a character design re-work. This is the first introduction to Character Customization... This is an early look at the base suit that players will start with...
https://t.co/XHNQC8H5Iu
#siriusgame#projectsirius#gamedev#twitch#upates#scifi#videogame
We've been going really strong lately, which has brought up some of our costs... You'll be happy to know that they are because of some AMAZING developments we've made!
Read all about the project and consider throwing us a few dollars if you can!
https://t.co/exK6WvAD9F