I was looking for new codes to write and I stumbled upon a script that gives you a Pichu egg (fateful encounter met location, obedience flag set, this moveset). I can't find documentation on this, does anyone of you know what this is supposed to be (it's not the Pokémon Box one)?
@GamingAori It's nothing new, it's just an application of move animation ACE, instead of launching a code execution you launch an actual animation script to show whatever you want on screen. You've never seen it probably because it's quite annoying to doesn't have practivcal applications
@ItsPapaJefe It's just usual move ACE, only difference being the very long animation script before the bootstrap. So nothing new, just a proof of concept and a way to tell that I'm not dead
@drowsyjirachi Sorry for that, I wrote the index of the character instead of the character itself. C2 is H so you put H instead of *.
I'll fix the code as soon as possible
@Turn7X@nova_vm@TweetFrmPkmn Pretty close to that. Emerald ACE uses glitch front animations to launch a RAM execution. Also, since front animations are actual codes, no bootstrap is needed. Move animations are still used on FRLG RS. Everything else is right
@Slowbro01323 There is a chance it is the bootstrap but I wouldn't say it's too likely. Would you mind send me pics of your boxes? You can use PMs for that