Meet "MycoMachine," a Reality Capture-driven toolkit that captures 3D models of natural phenomena—like mushrooms—as they evolve over time! 🍄
Learn more about the process in this #UnrealFest talk by @prisonerjohn and @slow3 from @foragervr: https://t.co/z5yLs9dVWv
Meet "MycoMachine," a Reality Capture-driven toolkit that captures 3D models of natural phenomena—like mushrooms—as they evolve over time! 🍄
Learn more about the process in this #UnrealFest talk by @prisonerjohn and @slow3 from @foragervr: https://t.co/z5yLs9dVWv
The Forager team presented an amazing session at #UnrealFest 2022, where they spoke about their mushroom time-lapse photogrammetry workflow. 🍄
Check out the recording at - https://t.co/uP4rfrsM4O
#realitycapture#photogrammetry#3dscanning https://t.co/UvPLFHI2aw
I had a chance to stop by @slow3 & @prisonerjohn’s Brooklyn-based offices during Tribeca to check out their spatial time lapse rig after they had pitched their project.
Looking forward to seeing the final version in VR as I find spatial time lapses to be super compelling!
@SLeBaron Try to catch the spatialized VR timelapse of mushrooms growing tech preview of FORAGER by @slow3 & @prisonerjohn.
Last I heard it was going to be there.
See: https://t.co/6x7vwSbshU
(cc @hmltn & @Heaney555)
Also Real-Time Live contest is always worth watching.
@tameimpala oh no! We forgot to pick up our reverb bottles on the way out. Is it possible to pay for shipping so we can still get them, they were so cool
After a short hiatus, we are back at the Real-Time Saloon with XR Storyteller & VFX guru, @Ollie_Rankin. We’ll discuss his cutting-edge LoTR crowd simulations at WETA, his transition into XR with his recent virtual production fellowship with Epic Games and much much more! #UE4
“Tree” is a multi-sensory VR experience about deforestation that takes you on a journey from seed to tallest tree in the rainforest. I spoke to co-creators @milicazec and @Slow3 of @NewRealityCo at the Ice Village in Davos #wef20#reutersdavos