The first playable prototype of Against Them: Vurgania is live!
If you have a few minutes, I’d be truly grateful if you gave it a try. Just 5 minutes of your time means the world to a solo dev right now.
Play it here: https://t.co/hOKhsnRWnl
#indiedev#CRPG#gamedev#Godot
Looking for playtesters for my upcoming Retro CRPG (v0.0.2)
If you love classic, turn & grid-based top-down RPGs, give it a shot. Send me a DM to get involved.
#CRPG#RPG#IndieDev#GameDev
@Thyme_6 Oyun oynamak elbette kitap okumak gibi bir hobidir ama mesele bu kadar basit değil.
Sorun 65 yaşındaki adamın oyunda vakit öldürmesi değil; 11 yaşındaki çocuğun kontrolsüzce ekran başında oturup skolyoz olması. Hobi ile sorumluluktan kaçış aynı kefede olmaz. Denge şart
Looking for playtesters for my upcoming Retro CRPG (v0.0.2)
If you love classic, turn & grid-based top-down RPGs, give it a shot. Send me a DM to get involved.
#CRPG#RPG#IndieDev#GameDev
Continuing from the universe of Vurgania: Session 2 today wrapped up something huge during the afternoon/evening—let me introduce you to the character creation sequence. Continuing non-stop on the path to becoming a retro CRPG.
#indiedev#CRPG#gamedev#RPG
Continuing from the universe of Vurgania: Session 2 today wrapped up something huge during the afternoon/evening—let me introduce you to the character creation sequence. Continuing non-stop on the path to becoming a retro CRPG.
#indiedev#CRPG#gamedev#RPG
The world of Vurgania grows. In this morning's session, added: enhanced save system, 2 new stats (FRT & WILL), refined turn cycle, and more.
Note: Will be available with the new version.
#gamedev#indiedev#indiegames
The world of Vurgania grows. In this morning's session, added: enhanced save system, 2 new stats (FRT & WILL), refined turn cycle, and more.
Note: Will be available with the new version.
#gamedev#indiedev#indiegames
Redrew the main menu art. Added a rain effect, darkened the tone, and went with a simple castle silhouette for a more memorable look.
Note: This new look won't be in the current v0.0.1 release.
#indiedev#pixelart#indiegames#solodev
@PokeIndie Clearly, those hashtags are a bait. On a side note, what concerns me isn't AI models being able to generate games easily, but rather everyone attempting to make games and shifting the industry's direction as a result.
Redrew the main menu art. Added a rain effect, darkened the tone, and went with a simple castle silhouette for a more memorable look.
Note: This new look won't be in the current v0.0.1 release.
#indiedev#pixelart#indiegames#solodev