It's out! ๐
I've done lots of stuff on the expac, but I'm particularly proud of the work I've done on Nowaki. The boss fight was honestly something I loved to make.
One of the design I'm the most proud of, and I had such a great team to do it.
Hope you'll love it!
Help us build Kenshi 2.
Lo-Fi Games is hiring a mid to senior-level Terrain Artist to help us craft the diverse biomes of Kenshi 2.
Apply now at: https://t.co/E8pIH5ElsP
Blood of the Dawnwalker is an incredible game! I'm really impressed with what Rebel Wolves have done, mostly on combat and quests. The quests have all echoes into others it's really like you're a part of a whole and there is no "side quest", all of them are important. It's great!
@Mohammed_Aigoin Insomniac a un public assez "jeune" qui ne sont plus habituรฉs ร des beat them all couloirs, donc รงa fait "vieux" ou bizarre. C'est pas dans les standards des jeux grands public de ces derniรจres annรฉes, et donc l'ambition est moins facilement perรงue par le grand public.
Hello!! I'm the one who made the sanpo-chan statue on the livestream! I'm a game art graduate and will post more renders of the figure in a bit! #ffxiv#ffxivart
@Sinnoware Yeah I though that as well. Always thought Cyberpunk 2077 tried really hard to be an imsim but in the end couldn't really achieve it, the fact PL is in a more controlled scope makes it more complete on the options it gives players to resolve situations
Hey, Black Flag Resynced is out
Had some fun working on weather systems & balancing naval battles. It was great to work on one of the new gameplay features, the Lightning Strike, with the very talented people from Ubi Bordeaux!
Prague in Deus Ex: Mankind Divided is still the gold standard for small open worlds. No giant map full of empty space, just pure density. Every alley hides a story, every door leads somewhere, every NPC has a life. Proof that bigger isn't always better.