My friend Alex (@aokajiya) is talking about translating games.
Please check it out if you are interested.
Yeah, I'm going to watch it now too.
https://t.co/aohasAXeI5
@Kadm0Z Je suis en train de refaire la version PS1. La qualité de la narration et l’expressivité des sprites durant les cutscenes m’impressionnent encore aujourd’hui.
https://t.co/uhgRi3TJ9t
This episode is a bit like a note-to-self about a topic I wish I'd been more proactive about in the past.
Rewarding players is a big part of what makes games fun, but how do you do that effectively?
What defines an RPG? There are countless different elements that make up role-playing games.
In this episode, I'll be taking a look at the risk and reward present in two core tenets of JRPGs: exploration and combat.
https://t.co/51vFCQvjW3
FC House 'SQUARE Development Office' open.
Anima Lavender beds 15th ward.
It will be in Japanese, but I am writing one FF developer's word a day in our notebook. So please don't write in the notebook, just read it.
There is also a hidden room in the basement.
#SQUARE#FF14
@SpriteOddity Pareil. La carte est très détaillée mais ces repères sont illisibles. J’aurais bien aimé avoir la possibilité de filtrer ce qu’on souhaite afficher.