It can be annoying to see "WaitUntilTasksComplete" when profiling in Insights and not knowing what tasks it's waiting on.
But you're only a single checkmark away from unlocking multithreaded profiling superpowers in Unreal Insights! 👀
A short 🧵
@_MINOKAWA@ChrisZukoArt Not as easily as usual🥹I usually do audio scripting in a visual programming language or try to come up with concepts/systems when I'm outside. I prefer to work at home for other stuff.
@ChrisZukoArt It depends on how you are as a person. If you like quiet places where everyone is working on their stuff, a library can be very useful. I made it my routine to go to my university's library while I was writing my Master's Thesis. I'm sure I couldn't finish it unless I went there.
@helenlynchmusic The notein object should be enough to get your midi keyboard input. You can hook up the left outlet to mtof object to convert to frequency and the second outlet to where you process velocity information.
@helenlynchmusic You can use the [notein] object. Double click on it in locked mode to select the MIDI device. You can also follow up with a [stripnote] object so that you don't get repeated notes when you press and release your keys.
@b_lakemusic I first got Smooth Operator and tried Soothe2 afterwards. I haven't touched Smooth Operator ever since I got Soothe2. They are not of the same league.
@minuskelvin Fantastic talk! I'm thrilled to hear about all the upcoming features. Very useful stuff, especially the debugging tools and audio scope. Your talk reminds me that I should start documenting my work so that it perhaps gets a mention next time. :P