Hi everyone I would like to introduce you to "Salmy" I helped work on for a Water Careers Project at @skills_vr. @natsum77 worked on the design and animation while I worked on the shaders and generation. We use
#Blender3d and #geometrynodes to generate the tendrils.
Did anyone notice the QoL additions for Custom Primitive Data in #UE5?
- Parameter names in details panel, will jump to their declaring node on click
- Colour picker
- Warning for overlapping param names
- Quick add/delete
- Defaults from material/instance values
#UETips
Just saw Prey and it's superb. Really, really good action film and if you can go into it without knowing anything I *strongly* suggest you do. It's on Disney Plus in Aus and I think Hulu in the states. Get on it!
Hi everyone here is a fun little #geometrynodes experiment I did on the weekend. The effect is inspired by a similar vfx used in the original trailer for Halo Infinite. One thing that would be really interesting to explore from this is being able to make a point cloud cache. #b3d
Hi everyone, I have been doing more experiments with geometry nodes and made this birch tree. Textures were from Quixel Megascans. Next step looking at integration Pivot painter using geometry nodes. #b3d#geometrynodes#Quixel#Megascans