I know I haven’t posted in a while due to some burnout but I’m feeling back in it and have started doing gamedev again. However, I have no desire to stick around in this hellhole, so find me over where they sky is blue at https://t.co/GCutIsL4g7 #gamedev#indiedev#indiegame
I decided to work on a bit of music for inspiration while working on my next game. This is a rough draft for a whimsical forest area. It’s my first attempt orchestrating something that isn’t a chiptune. #gamedev#indiedev#gamemusic
https://t.co/TrunzyaKkN
Been messing around in 3d still. Added my character into a test environment with running, climbing small ledges, and jumping. The animations are crude at best, stiff, and probably need to be redone. Not sure what kind of game it’s going to become. #indiedev#gamedev#GodotEngine
@devsanddorks Thanks for hosting and happy #WishlistWednesday
Aldoria is a small but difficult Metroidvania set to release on November 5th. The demo is available to play, so try it out and wishlist today!
https://t.co/yArKmZ6sCb
Here's his rough run animation. I think I'm going to put him in #GodotEngine and start messing around with controlling him in 3d space. I don't really know what kind of game I'm making him for, but maybe I'll be inspired once I can make him run around in the engine. Any ideas?
Second attempt at a character, this time with a texture painted face and a hood. Started from scratch for some better blender practice. Still needs a lot of work, but I think I'm improving(?) I should probably try some more complicated animations next. #indiedev#gamedev#blender
I got distracted from my current project and started messing around with 3d stuff in Blender. Here's my first, noob attempt at a pretty terrible low poly character in an idle animation. Coming from a 2d background, 3d modelling is fucking hard. #gamedev#indiedev#Blender
@indieDevC Happy #ShowcaseThursday!
Aldoria is a small but very challenging metroidvania where if you take just one hit you die. It’s currently being beta tested and is going to release on Steam on November 5th. I couldn’t be more excited to release this project.
https://t.co/yArKmZ70rJ
@MrGemezl I am currently implementing a pretty simple quest system but it’s crazy how complicated it gets when you want different types of quests implemented.
@clemmygames Aldoria is a small but difficult metroidvania where while exploring and fighting monsters, taking a single hit will kill you.
The demo is available to play now with the full game releasing November 5th. Wishlist it now:
https://t.co/c8o0TI0pD8
It's always fun when a new feature is added that makes a project feel slightly more like a proper game. Recently added treasure chests. Oh, and the point of the game is going to be collecting candles kind of like jiggies in banjo-kazooie #indiedev#indegame#gamedev#GodotEngine
@valensiyagames I’m so sick of getting excited to see a notification on twitter only to find that it’s a bot that followed me. I keep meaning to go through my list of followers and just block all the bots but it’s so much work and they keep coming.
@FreeSteamDemos Thank you for hosting! Happy #WishlistWednesday!
Aldoria is a small, but very challenging metroidvania where you can’t take any damage or you die. Releasing in early November. The demo is available to play now.
https://t.co/yArKmZ70rJ
Started the rough design for the title screen of my new game. I'm not the greatest pixel artist in the world and it's really hard to draw something like this on a limited palette, but I like the direction it's going. Any feedback? #indiegame#indiedev#gamedev#pixelart