COMMISSIONS ARE NOW OPEN โผ๏ธโผ๏ธ
#vrchat, #vtuber avatars, games or (almost) anything 3D!
Please DM or use the form if interested! (links in bio)โจ
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Day 20: Fisherman ๐ฃ
With this challenge I've also been trying to practice character design, since it's one of my weaknesses.
I'm happy with this guy, he looks like the kind of gruff guy who's actually nice deep down! What do you think?
#psx#lowpoly#b3d
@krystaltrak https://t.co/w7ggGRqtJj I've posted the one time lapse I managed to do here. I hope you can get something from it. I don't have a particular workflow or method I think ๐
The theme for day 22 (had to skip day 21 ๐) was Electric fan! ๐ Simple model so I tried to spice it up a bit with the animation.
It came out nice, don't you think? Most of it was created with the Wiggle 2 add-on for jiggly bones!
#lowpoly#psx#b3d
Day 20: Fisherman ๐ฃ
With this challenge I've also been trying to practice character design, since it's one of my weaknesses.
I'm happy with this guy, he looks like the kind of gruff guy who's actually nice deep down! What do you think?
#psx#lowpoly#b3d
Day 12 of #psxApril: 'Minecart'
One of the best models from this self-imposed challenge I think. Had fun faking the lighting with vertex colors.
#psx#lowpoly#b3d
Well well well, what do we have here?
It's the day 3 model of my low poly challenge!
#psx#lowpoly#b3d
I make all the models in blender, and I paint them in blender too!
Day 19: Crab ๐ฆ
this model made me realize how little I knew about crab anatomy! I ended up with a fantasy creature-like design. If I had a bit more time I would have liked to rig and animate it. Maybe one day...
#lowpoly#psx#ucupaint#b3d
#psxApril is a challenge I did 2 months ago to learn/practice this style of retro-like modeling and texturing.
The prompt for day 24 was 'Windmill'. ๐
#psx#lowpoly
@ForgotMemory_E Before the start of the month I put together a big list of subjects, mostly characters or objects or creatures with interesting design or silhouette or texture. Then when the challenge began, each day I used a randomizer to pick one.
@DeosAniketos It's kind of a hack haha. It's a mix of blendshapes (to change the shape of the sand meshes) and texture scrolling to make it look like the sand is moving.
Day 16: Hourglass
Simple subject this time, but I actually remembered to record a timelapse of the entire modeling + texture process. I'll post it in a bit.
#psx#lowpoly#b3d
Day 16: Hourglass
Simple subject this time, but I actually remembered to record a timelapse of the entire modeling + texture process. I'll post it in a bit.
#psx#lowpoly#b3d
#psxApril Day 14: 'mushroom cluster on a fallen tree log'
I enjoyed mixing all sorts of colors (like purple, green, yellow, blue and orange) to the brown base of the wood to spice it up.
#b3d#psx#lowpoly