Postdoc in UCI Spatial Neuroscience (Chrastil) Lab | PhD, Psychology | Cognitive Neuroscience of Human Memory and Navigation | VR Development and Research
IMO, everyone redoing the trig will yield more errors than reviewable, open-source code (did I mention we keep the raw data, too?):
"Keeping only pre-analyzed results such as orientation error is argued to simplify research72, but this does not account for calculation errors..."
Factual citation error: We never advocated for discarding raw data.
https://t.co/ukTml9NNnc: "Some frameworks advocate to precompute task scores without keeping the raw data (72)..."
https://t.co/nwmXso4Srq: "Landmarks will generate a single raw data file (.log) as well as..."
Proud to share our new #JNeurosci paper https://t.co/sdTOfc5Glv from my dissertation on hippocampal and retrosplenial (+ant cingulate) activity during OLD memory retrieval in monkeys. See 🧵below for a summary:
We're excited to introduce our 2022 CNLM Awards recipients! Erica Ward is a recipient of the 2022 John Haycock Award. Join us on May 25 at the CNLM Awards Ceremony for Erica’s talk titled, “Detecting Dynamic Brain Networks during Navigation”.
@hejtmy_ When I get more messages about legacy compatibility issues instead of update compatibility issues, I'll know it's time to update ;) Also, it doesn't look like you have a fork on the LM repo — did you plan on using LM?
Feel free to clone, contribute, and submit a pull request!
If you're using #Landmarks, I recommend switching to the "unityRollback" branch for now. I gave up trying to make SteamVR/XR work with Unity 2020.x and will be waiting until Steam releases a new version targeting Unity's new XR and input system. DM/email any ???s
@hejtmy_ One of the specific aims of Landmarks is to reduce barriers to entry for researchers, especially those who may be new to Unity/VR, to design and run 3D experiments in virtual environments. Rolling back to Unity 2019 seemed like the best way to accomplish that, at least for now.
@hejtmy_ It worked fine on my computer, but I got a few messages from other users who experienced problems after cloning or pulling from GitHub. Maybe a difference in 2021.x? In any case, most LM users (and my collaborators) seem to be using 2019.x or earlier.
**Preprint Alert** In February 2020, perhaps the last normal month for many of us, my collaborators and I were alerted to a bug in a virtual environment we had been using for almost a decade. This project is the story of what happened next. Buckle up. 🧵(1/46 - yes, really)
@stevenmweisberg @hugospiers @NoraNewcombe @vschinazi@ThackeryBrown @aidanhorner @chrastil @ArneEkstrom1 @Derek_J_Huffman @WolbersLab @Jan_Wiener @giuiaria@MarcCoutanche Is this the one? https://t.co/snXpcjY02d
I hadn't seen this version before. but it cites the SSRA paper (Terlecki & Newcombe, 2005) in Sex Roles vol. 53 as its origin. Is this survey considered to be a modified SSRA [or do I somehow have the wrong version of that paper!]?
@stevenmweisberg @hugospiers @NoraNewcombe @vschinazi@ThackeryBrown @aidanhorner @chrastil @ArneEkstrom1 @Derek_J_Huffman @WolbersLab @Jan_Wiener @giuiaria Survey of Spatial Representation and Activities. I think this might be the one @MarcCoutanche and @chrastil were referring to. Checked my library and it looks like it's from Terlecki and Newcombe (2005).
🚨 I'm recruiting grad students for next year! I can take PhD students in the Interdepartmental Neuroscience Program or in Cognitive Sciences. Contact me if you're interested in spatial navigation, virtual reality, or neuroscience https://t.co/GM7XLMtGqU
🥳 Our paper is out today in Neuron!
New & improved. Details include how 2 record & stimulate deep 🧠 activity in humans during freely moving behaviors (🚶🏻♀️🕺🏻🚴🏾♂️). More studies with this to come out soon!
Link https://t.co/PGZxI00QnU
New video from the paper in @NeuroCellPress
In keeping with spirit of Landmarks, we have opted for Open-Access to the article, which is now published online in Behavior Research Methods. Thanks to @ArneEkstrom1 for making this possible!
https://t.co/nwmXsolVtq
@stevenmweisberg @Derek_J_Huffman @CharanRanganath Thanks for the kind words! We'd appreciate any feedback. You can also check out our tutorial videos for Getting Started (once IT lifts the Unity ban!):
https://t.co/6cTWLu4BX1
@stevenmweisberg @Derek_J_Huffman @CharanRanganath Landmarks supports HTC Vive out-of-the-box. We also have HTC Vive player controllers for KatVR and Cyberith omnidirectional treadmills. We can't include proprietary code in the public GitHub repository, but if you have access to the SDKs, we can share prefabs. Switching to VR:
Excited to announce that our manuscript, "Landmarks: A solution for spatial navigation and memory experiments in virtual reality" has been accepted at Behavior Research Methods. Special thanks to co-authors
@Derek_J_Huffman & @ArneEkstrom1! https://t.co/ASTeGl9X2i