Everything πis π made π better π by π adding π a π giant π snake
Fanart for @StillOnTheWater@PredErrorProds keep up the awesome work :)
#GDC19 has been so good to us! We got to share our game with so many people and seeing their excitement as they kayaked was beautiful. Thank you to everyone who stopped by our booth! Especially you cuties @bosscatgames π
The goal of my GDC talk tomorrow is to use Firewatch to argue that there's an underexplored genre of narrative game that lacks challenge and fail state, but is also player-centric and interactive. FW didn't max out that potential, but future teams could!
https://t.co/p33RqCuwXV