Full body automatic weight painting in one click this custom script is deforming even better now, for no manual weights, this is yielding great results and is revolutionizing my Maya rigging pipeline. #gamedev
Stop paying for Substance Painter.
I built a tool for Maya that can Auto-UV and snaps to dynamic gradients directly in Maya, and you can export it instantly.
Early Access is free in my bio. #characterartist#gamedev#indiegames#maya
Video games only need to look right from one angle !
I mostly used fixed points of view and projected textures, so my game ends up looking a bit funny whenever I move the camera.
Are you tired of Weight Painting for games? Maybe you don't have to be! This script can quickly weight paint with fairly good deformations with just one click! Working on a release soon! #rigging#animation#indiegames#gamedev