Spent 2 weeks using the Steam Controller on PC and Steam Deck. Full review is up.
The gyro + Grip Sense combo alone is worth the price of entry https://t.co/7fe088DXFN
#SteamDeck#PCGaming#SteamController#Steam
Valve just dropped a client update for both Steam Deck and desktop and there's actually a lot going on under the hood.
New video ๐ https://t.co/xSWl5O0T5L
#SteamDeck#Steam#Valve#PCGaming
Steam Deck OLED just jumped from $549 โ $789 (512GB) and $649 โ $949 (1TB). ~45% overnight.
Valve blames RAM/storage costs.
The bigger question is what this means for Steam Machine pricing? https://t.co/KbBYsdsD2F
007 First Light on Steam Deck shouldn't run this well. 30-40fps on high in the opening scene. Color me impressed. https://t.co/hd8bYPIfdG #SteamDeck#007FirstLight#handheldgaming
Luna Abyss Steam Deck review is up. I'm late because I couldn't stop playing it.
Add SteamDeck=0 %command% to unlock video settings. Medium at 45 FPS + Lossless Scaling 2x = 90 FPS with better image than Lowest. ~3hr battery.
๐ฅ https://t.co/Ki7SQSikp8
DRG: Rogue Core is out today. Steam Deck notes: 45 FPS cap, FSR 3 on, built-in frame gen off. Drops below 40 in heavy fights. Lossless Scaling if you need 60. Game's fun though. Full breakdown https://t.co/hcIzNlkytW
#RogueCore#SteamDeck
Zero Parades: For Dead Spies launches tomorrow and it runs well on Steam Deck. Full performance breakdown + game review is up on the channel.
https://t.co/BIyNUtJw1H
#SteamDeck#ZeroParades
Blades of Fire is on Steam and runs well on Steam Deck with the right settings. Stable 45 FPS is achievable with frame gen, or cap at 30 for better battery. Full breakdown on the channel https://t.co/whbNRHVVdy
#SteamDeck#BladesOfFire#SteamDeckGaming
Valve just overhauled Steam's entire tag system - 17 added, 28 removed, and the community is not okay with some of these cuts. The NSFW tag is gone. RPGMaker is gone. But hey, Capybaras got a tag. New video breaking it all down https://t.co/r9LVI5aJXy #SteamDeck#Steam
I tested the RayNeo Air 4 Pro XR glasses with Steam Deck - HDR works natively, battery takes a hit, and the LCD vs OLED story is interesting. Full review: https://t.co/0BYVoiJSfy
#RayNeo#SteamDeck#Steam#XRGlasses
@SadlyItsBradley The code references devfreq and set_clocks, does this mean a user might potentially be able to set manual clocks for the Adreno same as they can now on the Steam Deck?