We're a very small independent studio and we want to create experimental and passionate content, driven solely by the desire to create 🫡 We'll be sharing updates on a casual project soon
was participating in a gamejam but lost the sauce halfway. was making this sort of fnaf-esq horror game - here's the progress after 3 days
maybe I will return to this one day
#gamedev#indiegame
Fabrizio Espindola has announced a new 14-hour video course on creating real-time water effects in Unity.
It covers Shader Graph, HLSL, the Particle System, compute shaders, and C#: https://t.co/aKsYkKTWH7
Karthik Suresh shared his workflow for the Punk Goth Girl project, from shaping the low-poly forms to developing the stylized look with toon shading and bold outlines.
Read the interview: https://t.co/RrT0a2MDwh