I'll donate $15,000 to the first streamer who kills the Gobliterator boss in hard mode, no armor, no potion, no glitch, in hardcore mode (you can use iron weapons available in Exploration Mode). It must be streamed so we can watch the VOD; don't cheat, bro.
A difficult update about Hytale: the bosses will be extremely hard in hard mode, despite the team trying to stop me at every step of the way. This is a difficult update, pun intended.
I'm honored to share that the official documentary Technoblade Never Dies is now in production!
You can submit testimonials, fan art, animations, and so on here: https://t.co/oZ652pV2yi
When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community!
It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision!
For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around.
It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person!
Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired.
Again, thank you, Alex, for all the great memories. We miss you dearly.
Technoblade never dies.
alguien me explica porque rito me saca 23 pl y me dan 18 jugando contra puros platinos y oros cuando yo estoy en plata 3 ? o sea en el otro team 3 platinos y me sacan 23 pl :skull: @riotgames@VALORANT
📢 WE'RE HIRING! 📢
New role posted: Builder (Remote)
Come shape Hytale's expansive world and build the adventures our players will experience!
Join Hytale's build team and help lay the foundation for handcrafted structures, dungeons, towns, events, and points of interests that attract the players' eyes.
If you love building and thoughtful environmental storytelling, we want to hear from you!
Apply here: https://t.co/4GvdAvMEIf
The reaction to the Chapter 1 blog post has been beyond positive, and honestly a big relief. It confirms we can get creative and lean into the RPG elements we all love.
Hytale is going to drastically change in the coming months and years. It's the hardest path to take, but the right one!
If you have any questions about the game's future, feel free to comment here, and I will be actively replying!
Today we gave a small tease of upcoming mage combat i've been working on for Runeteria! We hope you enjoy, and who knows... maybe our combat will inspire the #Hytale team when cooking their new combat for Chapter 1!
If you ever played World of Warcraft, you might see some inspiration here! I've been a player since day one, 2004! FF14, EverQuest, RuneScape, Lineage, Guild Wars, etc. I've seen it all, which also caused me to fail 2 years of high school lmao.
Dungeons and boss fights will play a big part in where we're heading. We'll be adding an optional hard mode to a lot of the bosses, so we can get that souls vibe a bit.
Six months ago, Jeb from Mojang tried Hytale and said "I'd like it to be more different to Minecraft." He was right, and I said it then too. The features that make us unique weren't in the game yet.
Hytale and Minecraft will always be compared, but we're not trying to make the same kind of game. Yesterday's blog shows what that means for the future. Handcrafted dungeons with multi-phase boss fights, combat abilities, runeforging, world events, companions involved in the crafting loop, and much more.
We want to be a deeper RPG, a stronger adventure identity, and a game that will evolve massively over the next few years. We just happen to be a block game, and we are just getting started.
🤯 Our largest blog post and development update is now LIVE!
- 20+ Videos
- 30+ Screenshots and artwork
- 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it!
Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises.
Check out what's coming to Hytale in the next few months! 👀
Read it here: https://t.co/0LoojXKnog