@DSR_Joker This is revisionist history. Destiny was being criticized and losing players for years before Marathon was released. Streamers called every decision a mistake. Marathon didn’t cause Destiny’s decline. Bungie’s management of Destiny did.
@2Calico Six games in development, most collapsing, billions invested, and years of mismanagement? At some point, the smartest business decision is to shut it down, stop burning money, and put Sony’s resources behind studios that can actually execute.
@ShawnIsShady@Aztecross Destiny isn't just his favorite game—it's his paycheck. So when Destiny loses relevance, he's not just losing a game; he's losing the career he bet on.
@PaulTassi You keep equating “has a playerbase” with “is profitable.” That’s not how business works. You write for Forbes—a financial publication. You’d think the basic economics of revenue vs. operating costs would be pretty fundamental. A playerbase means nothing if it isn’t profitable.
@beastm0der Luckyy is guilty of 2 things only. Reading other people's takes as content and a horrible hairstyle. Cross whines to much to be conservative.
@TheWarlordShaxx@PaulTassi Maybe I need to explain this in crayon: if Bungie is shut down, Bungie isn’t making a dime from selling or transferring its IP. Sony might recover some value, but that doesn’t make Bungie profitable. You’re confusing Sony recovering an asset with Bungie generating revenue.
@TheWarlordShaxx@PaulTassi You keep proving the point. This isn’t “grade school,” it’s basic economics: money already spent is a sunk cost. Sony doesn’t have to keep throwing good money after bad just because Bungie already spent it. They can restructure, stop funding it, transfer IP, or shut it down.
@TheWarlordShaxx@PaulTassi Dude, just stop. Every reply makes you look worse. You’re arguing against points nobody made while missing basic economics. The $3.6B is a sunk cost. Sony doesn’t recover it by throwing more money at Bungie. Keep the IP, move it to a studio they already own. It’s not complicated.
@TheWarlordShaxx@PaulTassi That’s exactly what you’re missing. Sony doesn’t have to sell the IP to recover value. They can shut Bungie down, keep the IP, and move it to a studio they already own. Why keep funding an underperforming company just to “make back” a sunk cost? That’s basic economics.
@TheWarlordShaxx@PaulTassi You’re confusing sunk costs with future returns. The $3.6B is already gone pouring more money into Bungie doesn’t magically recover it. If Bungie can’t generate enough profit to justify its costs, cutting losses and salvaging the IP is basic economics. This is grade school math
@TheWarlordShaxx@PaulTassi Sony doesn’t have to make Bungie profitable at any cost. If Bungie costs more to operate than it can realistically return, shutting it down can be the smarter move. The $3.6B is already spent—pouring in more money just to justify it only deepens the loss.
@PaulTassi Low-news day, Paul? This is what we’re doing now—making a post to remind everyone you’re still relevant? Cool. Just more painfully boring Paul Tassi takes.
@TheWarlordShaxx@PaulTassi Sony paid $3.6B for a return, not to bankroll Bungie indefinitely. If Bungie can’t deliver profitable games, Sony can restructure or cut its losses. Ownership means Bungie answers to Sony—not the other way around.
@TheWarlordShaxx@PaulTassi Sony needs to make money? 😂 They’re already making billions from PlayStation, Spider-Man and God of War. The question is why gamble on Bungie again when everyone keeps saying Bungie can’t get its own house in order?