@KupoGames Hit me up if you want any info on Makeship. They’re legit. You can see a Siffrin plush in your image, from our published game In Stars and Time.
@GreyAlien@thevoicesgames Are they AS2 or AS3? Using Ruffle’s current stable build, with no work from the games themselves, over 90% of Armor’s AS2 games work and 50%+ of AS3 ones do. Maybe not flawlessly, but playable. Ruffle is goooooood.
This mechanic inspired by every game ever that has some unpatched bug for an item or power that gives +10 to whatever but actually does nothing and nobody ever notices
I can't read the text in like 70% of the web games I get sent. Am I going blind or do devs just not understand minimum font size and/or proper font selection?
Probably a bit of both...
In 2023, my goal was to 100% every Trivia-tagged game, and I just about achieved that.
2024's goal? Become the #1 ranked Puzzle Platformer on SteamHunters; currently 12th, and will need to beat 30-40 hard-ish games for #1; doable. And who doesn't like more Puzzle Platformers??
Anyway. Brotato is still a really, really fun game. But the 100% achievement grind was bad before this DLC, and is now worse by double. With no guarantee we won't see it all again with another future DLC.
I have some thoughts on achievement design in #Brotato by @blobfdev. With the new DLC, there are 176 chievos.
Some are very creative, leading you to try different characters with unique buffs to get very untraditional outcomes. I like these a lot!
The end result is the actually better... those who don't want the grind still get high completion%. And those who slog through it get the reward of what is likely a very rare achievement.