Cake Shift is made by: Jonas Tyroller, Yannick Pawils, Sebastian Schneider, Till Holder @gamedesign_htw Coaches: Susanne Brandhorst, Thomas Bremer, Sven Gorholt
ISLANDERS IS OUT on @steam_games!
We've worked really hard and are super excited to finally share our game with you. The most difficult part now is letting people know, so RTs are suuuper appreciated! 🧡
https://t.co/z0o6lsDPeT
#indiedev#madewithunity#indiegame#gamedev
We're super excited to announce ISLANDERS, a minimalist strategy game about building cities on procedurally generated islands. Since we’re a team of 3 our main challenge is to get the word out, so RTs are much appreciated <3 https://t.co/z0o6lsDPeT
#indiegame#madewithunity
@JonasTyroller Ok then, let's do this. I think adding two types of ammunition could be interesting - think about it: you have two goals and two weapon types. Each goal could be ammo for another weapon. Boom, more interesting decisions!