^_^ @FactoryTanner messing around, but gave us some good perspective into realtime directly through unreal engine 5 @Vicon live link straight to the @varjodotcom
So NOW the idea is, realtime performance capture directly into the headset for a wide variety of applications.
@prettidaddy Sorry for the late response.
At this time we aren't taking on anymore voice acting, but we will definitely need voice actors in the coming months.
You will see us post on here when it opens back up!
Starting in January, we (@TheFactoryGG) are gonna open our studio up for mocap and vr solutions for teams that might need a hand! LMK if you need some animations, cinematic stuff or workflows in unreal engine!
My first-ever motion capture and animation recording example at @TheFactoryGG with a long-time friend @Wootystyle who was the sole reason I got into content creation.✨
Setting things up for the stream. Come on by the channel and check out the new motion capture system from @Vicon!
Meet the crew and hang out!
https://t.co/aEbeuWxCks
@themadman94@TheFactoryGG It’s the best mocap on earth. No doubt. @ViconJeff @Vicon gave us an hour today to run through some fast stuff, and we get 2 days on site of more fine tuning. Too excited for tomorrows stream: https://t.co/jzcmp2YV6V
@Vicon thanks for the support setting up the motion capture! We are excited to go live in the coming days on @Twitch and show off the crispy clean movement!
Another video update coming tomorrow where we are going to showoff the @teslasuit recoil implementation.
Until then, here's @FactoryTanner in the suit at 100%, enjoy!
This is the goal. Making training frames, completely operational AND VR firearm controllers cheap at cost with the software that helps you train to be a safer and more efficient firearms handler.