New @TheMirrorEngine release! With nearly 2,000 commits, this is our biggest update yet. Full player controllers, GLTF unpacking, TypeScript intellisense, rapid template loading, and more.๐งต
Engine 8 sneak peak! Hierarchy filtering, text search, floating icons, cameras, spawn logic, Preview + Play mode with scene state reset (e.g. physics snaps back to scene start), better collision shape modification + handling, gizmo drag/drop dynamic rigidbodies, 3D Asset previews, 2-3x improved game load times, see fellow contributors, see who's-controlling-what for multiplayer in the hierarchy, script folders, script importing in code, and more.
@GameUnionTV Yes definitely! Everything still needs to be modifiable via scripting though, so weโre starting with that foundation and then building easy tools on top of it
@KeithTMaxwell@Redot_Engine Thank you! And yep, we're familiar with them. Our approach is different than what you've seen with other engine platforms - we think you'll like it
We wanted to take a second and highlight a project that will likely be pretty important in the gaming space. @TheMirrorEngine is building a Roblox alternative. Might be worth checking out for anyone leaving that platform.