Google just announced official Godot support for Android XR at Google I/O 2026, and W4 Games is part of that story.
Alongside the Godot Foundation, we helped bring Godot 4.6+ to Android XR, with real shipped titles already live on Google Play.
Godot Foundation post: https://t.co/GAjYXcoDpS
Google I/O post:
https://t.co/iqPZHcnECE
#GodotEngine #AndroidXR #GoogleIO2026 #GameDev
Here’s something to celebrate! 🎉
This year, W4 Games brought the #GodotEngine community closer than ever by sponsoring #GodotCon and other amazing meetups. 🌟 Curious about the impact? Dive into the full story in our latest article!
https://t.co/yLnf2ckc5a
The Rise of the Golden Idol is OUT NOW!
🕵️♂️20 strange cases to crack
🌟Unravel the mystery
📒 Build your theories
Time to start investigating, Detective 🔎
https://t.co/RTvy3mdHi5
The Rise of the Golden Idol is OUT NOW!
🕵️♂️20 strange cases to crack
🌟Unravel the mystery
📒 Build your theories
Time to start investigating, Detective 🔎
https://t.co/RTvy3mdHi5
@Kazox61 There's not really a simple way to solve this I believe. I would probably duplicate the selected card on top of the container and set its size/position according to the size/position of the card still in the container.
Or you could disable other cards mouse handling too.
How can you prevent cheaters in your multiplayer games?🤔 Today, we introduce Fabio, part of the W4 Cloud team, who explains how we can help take your game to the next level.🚀
Got questions? Comment below! 👇
Learn more:🔗https://t.co/5W0X5vjhsF
#GodotEngine#GODOT
This is what I have been working on for the last year! I'm super happy with how it ended up (and what's coming next) and hope we'll be able to help a lot of Godot devs to get multiplayer games out!
🎮 Building a multiplayer game feels like navigating a battlefield—balancing servers, gameplay, and preventing cheaters, all while managing monetization💥With W4 Cloud, we’ve got your back!
👉 Learn more: https://t.co/ay5bN3pg8o
#W4Cloud#GodotEngine#Godot
🎮 Building a multiplayer game feels like navigating a battlefield—balancing servers, gameplay, and preventing cheaters, all while managing monetization💥With W4 Cloud, we’ve got your back!
👉 Learn more: https://t.co/ay5bN3pg8o
#W4Cloud#GodotEngine#Godot
I've been keeping quiet at the Godot controversies due to various reasons.
But technical skill concerns being raised are blatantly false
You can easily verify this by going through https://t.co/fSv3Fi61Bf and see that commits have their corresponding PR which is validated by CI