Unfortunate a studio that was capable of making such distinct, appealing, fitting and functional UIs, up to and including Persona 5, is now stuck rehashing their biggest success but unappealing, unfitting and less functional forever because they got a bit too much praise.
Unfortunate a studio that was capable of making such distinct, appealing, fitting and functional UIs, up to and including Persona 5, is now stuck rehashing their biggest success but unappealing, unfitting and less functional forever because they got a bit too much praise.
@Melcoroxyz It's not supposed to be a good comparison it's just me mocking the original post :p
UIs like this have existed for ages, and have been often praised, but now atlus does it and its unfitting and less functional??
Haters/tourists will always find the most random crap to complain :3
@kaimax61@BirdBread4@GammaEaglit To be fair i get complaining about difficulty, the persona games have gotten piss easy in recent times (things like showtime, theurgy are cool sure, but broken)
But stuff like this? It's just qol
And again the orginal game basically already has this, so i don't get the point T_T
@BirdBread4@kaimax61@GammaEaglit When you leave the dungeon and come back (even if you don't leave tv world) the game prompts you to instantly go back to the last floor you were on before leaving
Persona fans when you ask them to play the game they claim to like
@BirdBread4@kaimax61@GammaEaglit You... You can just go back to the tv world entrance, save, and go back to the dungeon in the original
You can even fully heal yourself if you social link the fox
What difference makes simply skipping the "go to the entrance and go back"???
@Rockie1152 My opinion would be to put in sunday (since sparkle is already with archer) if you have him, he's an ae char so he has the nice synergy for himeko, plus he works in combo with dhpt giving himeko a summin
@Rockie1152 Don't know if you already addressed it but mblade can't work with dhpt unless you have the light cone to heal because then after a while he will be stuck at 1 hp and can't use his skill anymore
@GenericEdBoi If you *need* an item to make playing against a character bearable, that's bad design
If you *need* an item to make your own character usable, that's bad design
Be it a 6.4k or an 800 souls item, doesn't matter
@GenericEdBoi Real, no matter the games genre characters should first be balanced with one another, excluding any extra mechanic like items
Ideally every character (outside healers/shielders) should be able to 1v1 anyone else without any items bought
@IntelDeadlock what's more cool is that the changes are like 99% coming from a community member, they slightly tweaked it from their post on the forums but it's basically the same
dats why we love yoshi
@FleshGolem79 At the very least it's more unique than yet another punchable objective, besides while true the resistances for the losing team make way more of a difference now compared to before
Overall it's more fair now then the cc and aoe slop, they help but they don't declare the winner
@DeathyDL nvm we can confirm this because yoshi was online just now and commented below the post of the user that suggested the changes, so there's that :p
@_alesiute I understand joking around with this but the previous urn was already basically king of the hill already, now it's just straight up koth instead of a simil :p