@DuneAwakening I wonder at what point internal employees know their game is doomed but are forced to still do their job. Its a level of sadness I can only equate to employees at retail stores forced to staff a "liquidation sale".
@TurfGuyz@BenMullin LOL. I DEMAND TO KNOW WHY YOU FIRED A WORKER WHO IS LIKELY GOING TO SUE YOU!
Yea, no ones fucking answering that question. What a retarded grandstanding gesture this whole reply is.
That's not how this litigious corporate world works.
Well yea, it was always a money grab. When they had the big to-do about refunds and shit awhile back ... lol it was writing on the wall. Anyone who stuck around longer was a sucker.
Crowfall kickstarted, finished development, and shuttered due to abysmal performance in a fraction of the time this games been in development. I'm laughing at anyone who paid for this.
Wondering where all the Bezos hate is on Twitter given the New Glen tactical nuke test yesterday.
We saw lots of commentary at Musk about how he wasn't an engineer and should be funding world hunger instead of rockets.
Odd how quiet those rocket scientists are today.
Anchors away! ⚓
Corsair Cove will release on July 31, 2026.
But if you want to start polishing your pirate engineering skills early, the demo is available RIGHT NOW on Steam!
https://t.co/XiNYCNVqVo
Well, it's official now.
After the launcher leak of a new Witcher 3 expansion, CD Projekt RED officially announces "Songs of the Past" a true expansion and not just a DLC.
Not much is known yet, but system specs have been updated:
Starting from the next update, the new minimum requirements are as follows:
CPU: AMD Ryzen 5 2600, Intel Core i5-8400
GPU: NVIDIA GeForce GTX 1660, AMD Radeon RX 5500 XT 8GB
VRAM: 6 GB
RAM: 12 GB
Storage: 70 GB SSD
OS: 64-bit Windows 11
@Psibirskiy@TheStingisBack They are bouncing around on approach, gravity would pull them towards it... not bounce them up and down. They weren't close enough to be fired on yet. So your reply is leaning pretty heavily on "etc."
On the evening of May 23, Daniel C. Green created an image that created a ripple effect across the internet—and possibly the American patriotic landscape as we know it.
In response to a post online requesting an image portraying Lewis and Clark in the style of J.R.R. Tolkien's Amoranth (as popularized by the early 2000s movies). Before doing so, Green researched what it would take to make such a monument and how to make the design correctly. He then fed a detailed prompt into an AI model and shared his photo response.
Little did he know the reaction that the public would have to this photo.
Over a span of 24 hours, the post amassed hundreds, thousands, and ultimately millions of views, creating a bipartisan fervor for the concept:
Two 300-foot-tall copper statues of Lewis and Clark along the Missouri River in Montana, hollowed on the inside for defense, tourism, the private sector, research, libraries, or a multitude of other purposes.
The idea spread rapidly, drawing people wanting to put money towards the project, debating on the best way to do it, and questioning why America no longer raises such emaculate, megalithic monuments to the American past any longer.
Upon reading dozens—and then hundreds, to thousands—of these responses, many from notable figures, Green began to ponder if there was a legitimate tailwind behind this conceptual project.
Early on Monday morning, Green learned that multiple people of note had taken an interest in this concept, requesting that the project actually be started. These included a political reporter with a multi-million-person following, the CEO of the American Conservation Coalition, and Senator Eric Schmitt (who publicly endorsed the idea).
The idea was further popularized by a notable foundry in France—Atelier Missor.
All of these factors combined caused Green to start floating an idea—that he could personally spearhead the project. This idea gained instantaneous popularity to the extent that, within hours, he had been connected with famous monument makers, connected with hundreds of potential donors and contributors, and witnessed the idea spread like wildfire.
Progress has happened rather quickly. Green has created a landing page for this project, directing people to follow the page closely as he secures a 501(c)(3) sponsor to begin taking donations for the project.
These donations will fund an artistic rendering, a small clay model that will be reproduced through a 3D company run by a supporter of the project, a 10-foot scale model of the statue, surveying of the land, and ultimately funding the construction of the megalithic statue.
This is a massive undertaking from Daniel C. Green, his company, The Eagle Eye, and the undertaking to preserve America's past for the future.
To follow the daily and weekly updates, see the page on The Eagle Eye's official site:
The contribution link is now live (non-tax-deductible) https://t.co/X753YDTJ5o
DEFECT is a cyberpunk SWAT sim that draws heavy inspiration from Judge Dredd and the film The Raid
🔸The game features a gritty, grim, dark cyberpunk world
🔸Avoids simple "good vs bad" tropes
🔸Not a fast-paced shooter where you run around just blindly blasting enemies
🔸Players can shoot and break almost any object in the world
🔸Blast through a wall with a shotgun to find a hidden weapon or shoot out generators make a building go dark
🔸Killing isn't your only option; missions feature non-lethal takedowns
🔸Gadgets are designed to let players have fun even if they aren't the best at shooters
🔸The levels balance tight, close-quarters areas with highly vertical open spaces
🔸The most rewarding loot is placed in dangerous, open areas
🔸Will be a "lot more maps" other than just the megablock/city
🎮Play in Single-player for a deeper offline experience, or play with friends in PvP or PvE Co-op
@RIDERXC666 The game is measurably worse in all of those categories. Can't disagree. I still get people sneaking up on me while running/sliding full-bore, which is just nutty.