I had early access to Gemini 4 Carbon and rather than showcasing things I made I want to talk about it.
First the good: Editing
Gemini historically has had the best multimodal functionality and that certainly is the case with Carbon. It has a better understanding of video and audio than any other model out right now. It's decent at mographs/animations and is quite exceptional at cutting dialogue.
But unfortunately that's the only area I found it excels in.
The bad:
Carbon is slow. Really slow. Its time to complete tasks is longer than pretty much any other model including Fable 5.2 even on lower effort. It falls short in 3D and game development. Carbon very rarely nailed anything on the first try, then having to wait long periods of time for any changes made for a tedious user experience. That mixed with Antigravity not being at feature parity with Codex/CC. And I actually found that I really like Antigravity's UI. I think it's more user friendly than Codex/CC i just wish it had more features.
I think Google is so close to being back on top. Carbon is a great step in that direction but it's definitely not at a Fable, Astra or Opus level.
Gemini 4 Carbon is here
it's our strongest model with frontier performance in cybersecurity capabilities and long-horizon agentic workflows across complex knowledge work, software engineering, and scientific reasoning
Gemini 4 Carbon is now live via the Gemini API and AI Studio for paid API and Google AI Ultra subscribers
try it today: https://t.co/SiJHJBmvDH