Some PS2-era games feel like they were designed in a completely different industry mindset.
Gekisha Boy 2 is one of those games where the concept alone makes you pause.
What’s the most ‘only in Japan’ style game you’ve ever played?
#PS2#RetroGamin
@MOtaMoreJeff Sí, tengo una página de https://t.co/zfLAaqgylu con algunas cosas del pasado (https://t.co/1QgxXggIyp) es posible empezar por ahí, aunque preferiría no cobrar? Mi duda es más bien cuál será la mejor estrategia de release para mejor alcance... ya lo pensaré. Muchas gracias <3<3<3
What's the best course usually for first releases specifically? Going private alpha with some invites for testers? Going public alpha directly? Demo? No Demo? ... Is there good data on this somewhere?
More tests on the damage system: how it distributes, how it should be repaired, and what needs adjustment.
This helps visualize issues like armor protecting the chest but still letting damage pass through and hit internal organs..
#gamedev#indiedev#roegulike#darkfantasy
A WIP health menu showing the condition of every damageable body part, including severed limbs, destroyed organs, sickness, afflictions, mental states, and more. It’ll be paired with a wide range of medical items, and help me balance the damage system #roguelike#darkfantasy
New guy in town. The Sentinel is a force to be reckoned with, and he even comes with tiny little minions of his own.
I’m adding more enemies for variety, but there’s still a mountain of more important stuff to be done. It never ends... #darkfantasy#roguelike#indiedev