Preserving the Past with Immersive Technologies | December 2022 | @TheOfficialACM @TechRowNYC featured in this month’s issue. https://t.co/Bkx3sVJOst
How can immersive learning technologies like VR support teachers and improve learning outcomes? Online Event: A Conversation w/ @TravisFeldler, CEO & Co-Founder of @TechRowNYC. Wed 10:30am EST on Apr 27. All interested in VR/AR for education welcome! @TC_MST@TeachersCollege
Thanks @WestHarlemDC for supporting our initiative to provide inclusive professional development opps to educators on the very important subject of integrating emerging technologies in learning https://t.co/wNdoGX3Z1V
Congratulations to the @unity X @gsvventures EdTech Creator Challenge winners! 🎉
Fun fact: This year's winners are all female-founded companies! Learn what makes each winner special and check out the list of top 25 projects, in this blog.
https://t.co/zuePKR7nRJ
Virtual reality is not a technology that should replace other teaching resources; instead, it should serve as a complementary tool that can enhance learning across disciplines. #edinvr
Hear from @TravisFeldler, Founder of TechRow at #iLRN2021 this week. #digitalconference
“We have a responsibility to mitigate learning loss, increase engagement and close learning gaps,” @TravisFeldler says. “Immersive technology is a catalyst.” via @YahooNews@tdnewcomb
https://t.co/kmVjSKFJIP
Begun in NYC public schools, Techrow makes virtual reality work for students of all income levels, no matter where they’re learning https://t.co/WVfgbIcZ2J
Begun in NYC Public Schools, Techrow Makes Virtual Reality Work for Students of All Income Levels, No Matter Where They’re Learning @The74 https://t.co/RPSGBsZzex thanks @tdnewcomb for the great interview!
TechRow in the news! Indiana non-profit Youth Global Perspectives is using TechRow's VR platform to support their education programs during the pandemic. Learn more about their experience in this segment on ABC News: https://t.co/BE48Yx7zjY
Talking about ourselves activates areas of the brain generally associated with reward, and have been linked to the pleasurable feelings and motivational states associated with stimuli. https://t.co/ZVW8cc57DT
What if VR were both fun and educational? Six 🇫🇷 VR studios have partnered with e-learning company @TechRowNYC to produce a collection of exciting new experiences. Check out their content to explore topics like climate change🌎 and the history of cinema🎬 https://t.co/S0yGt7jnYW
TechRow is thrilled to announce our partnership with the American Film Institute (@americanfilm)! Together, we're showcasing the best AFI thesis films from a diverse team of filmmakers on TechRow's immersive learning platform. https://t.co/L1Cu9hPmwM