The planet has become a big ocean. Most people left it, while the ones that stayed behind are now living on small islands and makeshift floating vehicles.
Tropical Raiders is inspired by X-COM, Rimworld and FTL. Fight and loot other colonies on the big ocean to survive and to make progress towards the game's goal of finding a better place to live.
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Can I build a game in 10 days from idea to release?
Well, today was the first day and this is the result... 😁
#MakeAGameIn10Days
➡️➡️You want to see how this will work out? Follow to get updates every day. ⬅️⬅️
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#UnityTips - Small running-in-editor scripts can save you a lot of time. They are well worth the time you spend building them.
E.g. this script uses raycasting onto grid points to place objects at exact locations.
#PitchYaGame In the post apocalyptic world of Tropical Raiders you command your own little group of raiders. You have to take care of your group and fight/loot other boats/island with turn based combat mechanics.
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Tropical Raiders is inspired by X-COM, Rimworld and FTL. Fight and loot other colonies on the big ocean to survive and to make progress towards the game's goal of finding a better place to live.
#gamedev#indiedev#madewithunity
Sometimes I just like to watch this animation. All done in C#, because I couldn't find anything like it in the unity asset store.
Follow for more updates. 😁
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