REWRITE. REDEFINE. REVEAL. Cutting through the noise to bring you the technical reality of the Xbox platform. Legacy icons meet future hardware. We are Xbox.
@orteguh@HazzadorGamin It’s so easy to stay in subjectivity but we have to follow the money. I think 2k sucks but people are buying it. I don’t like madden but that game sells every year. Secondly games that become a platform in itself like a Fortnite, it’s kinda common sense, you know 😉
@shapeformer The people that makes Spyro and crash? That’s what you call a system seller in 2026?
And to address do I make these same statements for Nintendo and PlayStation? I can address them now, every flop Sony makes a studio shuts down. And Nintendo doesn’t make $300M games do they.
@chikocash You notice, day one on gamepass isn’t even in question, it is exclusivity. It’s obvious that they’re rolling with day one over exclusive, but both is better. They see the numbers, it can work, they just have to be strategic about it.
One side want exclusives and the other one Game Pass day one. While I could care less about exclusives, I believe Xbox should do both listen to their audience.
Do not screw us over. That's your job!
Back to case by case exclusivity. I think that's what makes the most sense. Some games need to be everywhere, some games can be timed. Forza's massive success and help in selling consoles proves that knowing that the game is coming to a competing platform doesn't hinder it. ✅😉
@nan0werx@Pearalek@WinC_Gaming@MariusPsBanner@asha_shar What you’re saying is idealistic but unfortunately that is not the case. You’re missing basic understanding of how this works, so let me oversimplify it for you. A $300M game have to be profitable if not, there goes another studio closure. That’s people out of a job.
@shapeformer That's how studios get closed, that's how livelihoods go into hardship. And you're okay with that? All for meaningless bragging rights! That's disgusting. If it was just you, it would make sense, but when it involves other people, you're selfish.
@Matty_Cs_World@WinC_Gaming Any game that Sony is successfully able to money-hat lack the confidence in their own product. We all have eyes and you cannot lie about what we are seeing. up until this point Sony has money hatted games with the same safe gameplay mechanics.
@Matty_Cs_World@WinC_Gaming If PlayStation is using that money to "strengthen" their studios, why are they churning out the same gameplay mechanics? And why are their sales dropping from 58.4 million units in FY2020 to 32.1 million in 2025? That doesn’t look like a sign of strength.
@nan0werx@Pearalek@WinC_Gaming@MariusPsBanner@asha_shar When a single AAA title costs $300 million or more to develop, the target audience required to break even is massive. By limiting that audience to a single platform, a company is essentially choosing to make profitability much harder.
Info #XBOX
Oui, #ForzaHorizon6 semble bien avoir aidé à vendre des consoles #Xbox au Royaume-Uni. Augmentation de 12% des ventes de #XboxSeriesX/S .
Et évidemment, certains vont tout de suite faire l’amalgame habituel ,
"Vous voyez, les exclusivités font vendre des consoles."
Sauf que la vraie lecture est un peu plus fine que ça.
Oui, une exclu peut faire vendre du hardware.
Mais pas n’importe quelle exclu.
On parle ici de Forza Horizon : une licence forte, populaire, identifiée, avec un vrai potentiel de system seller. Pas du petit jeu "La Famille Pierrafeu" sorti du grenier pour dire
"regardez, on a une exclu". 😅
Ce qui vend une console, ce n’est pas juste le mot exclusif collé sur une jaquette.
C’est le poids de la licence.
C’est l’envie qu’elle crée.
C’est le timing.
C’est le marketing.
C’est la perception que le joueur se dit , pour ce jeu-là, oui, ça peut valoir le coup d’avoir cette machine..
Donc oui, Forza Horizon 6 peut être un argument console parce qu'il a clairement le potentiel d'un system seller.
Mais non, ça ne prouve pas que toutes les exclus #Xbox auraient le même effet. Une exclu lambda ne devient pas un system seller juste parce qu’elle n’est pas ailleurs.
La vraie question pour Xbox, ce n’est pas "faut-il des exclus ?"
C’est surtout , quelles licences sont assez fortes pour redonner envie d’acheter une Xbox ? Et là je vous assure que les system seller il n'y en pas des tonnes.
@Pearalek@WinC_Gaming@MariusPsBanner@asha_shar I disagree, we’re not in the early 2000’s anymore so the definition of No de-valuing a brand has fundamentally changed. Look at the cost of production of these major AAA games, exclusivity has become a luxury these publishers can no longer afford
@FuuTop1 My only counterargument is that outdated console war metrics like what you’re advocating don’t even factor in the cost of producing games of this generation and beyond. I suggest a more staggered release rather than day-and-date ports, unless the games are too big.
@Pearalek@WinC_Gaming@MariusPsBanner@asha_shar It’s hard to agree with you when you’re essentially advocating for bad business. If majority of Xbox fans can just update their ideology in this current console war, no narrative shall form against you.
@Matty_Cs_World@WinC_Gaming He was talking about the past. Now, there’s no third-party publisher that would release a game exclusively on PlayStation, especially with the amount of money it costs to make these games.
@WinC_Gaming@MariusPsBanner Well, that covers the production costs. Five more months of Game Pass would cover the marketing. By the time Forza Horizon 6 hits PlayStation, another 5 million would make this game profitable.