DBFZ v1.50
Daima Goku,
- Meaty 2M 2M link;
- Squeeze into the corner for L throw after j.2H smash;
- Fast fall after L throw.
Somewhat pointless if considering how much presence j.[H] loops have, but anyways ...
Made an easier version of Xiao's Meterless Daima Goku midscreen j.[H] loops.
Same concept as him by doing the air dash then hold up to float, into j.[H] etc. But the 236L~2L gives that extra height to make it easier for me. Prob could be optimized
#DBFZ#DBFZ_4KU
DBFZ v1.50
Daima Goku, coast to coast j.[H] loop that builds 3 bars.
You must have seen plenty of j.[H] loops in the corner, so here's a one that's different.
Hold up+forward during air dash and delay j.[H].
Sadly the medium throw doesn't guarantee SKD... Too long a combo.
DBFZ ver 1.50 #DBFZ_4KU
I mean what can I say. Great damage with great meter build. Definitely not lacking. Tricky part is the j214L into air dash j5H(Hold) outside of that this combo is free.
#DBFZ_4KU BnBs with j[H] loops
5L start 5.2k, jM start 5.1k, M start 6.8k. All +2.75 bars.
@Lav3nder7 cracked the code!! Full credits to them for the routes (and @DanFrFrOng for the original concept).
If you want knockdown you end in tk DR.
I’ve updated the super damage chart to include Daima Goku and renamed all characters to make it easier to find them. Please share so everyone knows the damage they can do! #DBFZ
Credits:
Creators:
@DoNotReanimate@RinSenpaiii
Updated:
@Scamby820
https://t.co/zVNRJwLx7F