@Adiofreak Ojalá fuesen juegos de hace 20 años. Yo querría ver una de dos cosas: un juego mundo abierto en condiciones, o más juegos en 2D como los de antes. En su lugar, están sacando juegos más "ambiciosos" y que se alejan de los juegos antiguos lineales, pero con una calidad pésima
Palworld did what Pokemon fans have wanted out of a game for decades.
They have the tech to make a game 100x this and the funding but they choose to sell you 20 year olds games because their consumers are idiots.
You’re the reason we don’t have a Pokemon game like this.
all members of the eu parliament who voted for chat control should have all of their private conversations published and printed on paper. for their safety, of course!
Today is a dark day for freedom and democracy in Europe. General chat surveillance has been implemented in Brussels. A disgrace.
The so-called Chat Control 1.0 cleared a crucial hurdle in the European Parliament today. This means platforms may once again be allowed to scan private messages, officially on a “voluntary” basis, but in practice this marks the return of indiscriminate monitoring of private communication.
What makes this especially bitter is that a majority of the MEPs who voted were reportedly against it. According to Patrick Breyer, 314 MEPs voted against the regulation, 276 voted in favor and 17 abstained. And yet the rejection failed because it was not enough to have a simple majority of those voting. An absolute majority of all MEPs would have been required.
That is the democratic scandal.
When a majority of those present votes against a proposal and it still passes because a formal threshold is not reached, it does not feel like democratic decision-making to many citizens. It feels like a procedural trick.
And it becomes even more problematic when you look at the context: Chat Control had already been rejected before. Yet the issue was put back on the agenda shortly before the summer break, through an urgent procedure, at a time when absences could become decisive.
This is not just some technical regulation. It goes to the very core of private communication. It is about whether digital messages remain fundamentally private or whether platforms may systematically scan content again, without concrete suspicion, without a court order and without any individual cause.
A free society must not turn private communication into a potential surveillance zone. Anyone who takes digital fundamental rights seriously cannot accept millions of innocent people being placed under general suspicion.
Today, a dangerous signal was sent: fundamental rights can be hollowed out through procedural logic, timing and political tricks. Not through an open, clear and honest majority, but through a system in which absence effectively helps the supporters.
This is a dark day for Europe.
Not because the fight is over, but because today showed how easily digital fundamental rights come under pressure when surveillance logic, symbolic politics and institutional tricks come together.
Anyone who wants a free internet, anyone who wants to protect private communication and anyone who takes democracy seriously should talk about this.
Share this issue. Inform yourself. Look at who voted how. And never forget: freedom rarely disappears all at once. It disappears step by step, often in technical details, often in complicated procedures and often exactly when too few people are watching.
The EU Parliament REJECTED Chat Control, but now they are forcing us to vote it AGAIN to revive it. What kind of democracy is this if we're forced to vote on the same issue over and over until they get the result they want?
My colleague @MarketkaG explained the situation very well in plenary👇🏻
Il faut qu'on parle de Chat Control, parce que ça se joue cette semaine et que presque personne ne comprend de quoi il s'agit.
En clair : l'UE veut autoriser le scan de vos messages privés. Vos conversations WhatsApp, vos mails, vos DMs. Pas ceux d'un suspect. Ceux de tout le monde, en permanence, par défaut.
Le prétexte est imparable, et c'est ça le piège : « protéger les enfants ». Personne ne peut être contre. C'est exactement pour ça que c'est l'outil parfait. On ne vous fera jamais avaler une surveillance de masse au nom de la surveillance de masse. On vous la fait avaler au nom des enfants, du terrorisme, de la désinformation. Toujours une cause que vous n'oserez pas contester.
Comprenez bien la mécanique en deux temps.
Aujourd'hui c'est la version « douce » : les plateformes ont le droit de scanner, sur la base du volontariat, les messages non chiffrés. Anodin en apparence. C'est le pied dans la porte.
Ensuite vient la vraie version, celle en négociation : le scan obligatoire, y compris de vos messages chiffrés, analysés directement sur votre téléphone avant même d'être envoyés. Plus de 500 cryptographes ont signé une lettre disant que c'est techniquement infaisable sans créer des failles de sécurité exploitables par n'importe quel hacker ou État hostile. Vous cassez le chiffrement pour tout le monde, y compris pour les criminels que vous prétendez traquer.
Et le pire n'est même pas là.
Le vrai danger n'est pas que les technocrates de Bruxelles vous surveillent demain. Ils sont probablement trop mous pour ça. Le danger, c'est qu'ils construisent l'infrastructure. Une fois que scanner les messages de tout le monde est devenu normal, légal, opérationnel — le rail est posé. Et sur ce rail roulera tout ce qui vient après. Le jour où une crise portera au pouvoir des gens sans scrupules, ils n'auront rien à inventer. La machine sera déjà là, clé en main.
Aucune infrastructure de surveillance n'est jamais restée cantonnée à son usage d'origine. Aucune. C'est une loi de la nature administrative : un outil construit pour X finit toujours par servir à Y.
Ce qui rend ce texte dangereux, ce n'est pas ce qu'il fait aujourd'hui. C'est ce qu'il rend possible pour toujours.
Le vote décisif est jeudi. Le dernier verrou.
This is Roberta Metsola, the sneaky President of the EU Parliament.
She is responsible for the shenanigans surrounding the 3rd vote on the exception clause for chat control.
She broke several EU rules, like “there must not be an emergency vote on an issue that is being voted on the second or third time.”
Setting the vote on the day when most MEPs return home is another level of trickery.
She lines up alongside Mrs Leyen and Kallas in the phalanx of Europe's destroyers.
The EU Parliament rejected mass scanning of private messages in March.
Yesterday, it approved an urgent procedure to revive the measure, setting up a decisive vote on Thursday, the last sitting day before summer recess.
At second reading, the text passes automatically unless 361 MEPs vote against it, and some MEPs have already left for the Summer break...
https://t.co/JI7cIxIhu6
🇪🇺 The EU is now for the 6th time trying to force Chat Control through which lets them scan ALL your private messages, photos and emails without a warrant
Implictly showing the EU is not democratic and not about what the people of Europe want, because once a law is rejected, you just re-submit it until nobody is watching and it's passed
November 2023: ❌ Chat Control is rejected
June 2024: ❌ Chat Control is rejected
October 2025: ❌ Chat Control is rejected
November 2025: ❌ Chat Control is rejected
March 2026: ❌ Chat Control is rejected
July 2026: 📝 Chat Control is back
Even the EU's own lawyers stated Chat Control is unconstitutional: "generalised message scanning is incompatible with Article 7 of the EU Charter"
You have to wonder why the EU is so adament about reading your private chats, right?
🚨 EVERY EUROPEAN NEEDS TO KNOW THIS:
The European Union is turning into an anti-democratic surveillance apparatus.
In March, the European Parliament REJECTED the extension of “Chat Control.”
So what did Brussels do?
While everybody is distracted from the World Cup, they furtively brought it back through a rarely used procedure and are trying again.
The goal is to allow private communications to be scanned under a derogation from normal ePrivacy protections.
They’ll have access to your private messages and your photos. And, as always, mass surveillance is being sold to you under the banner of “safety.”
The EU bureaucrats do not trust you.
They urgently want the infrastructure to surveil you.
And when its own Parliament votes the wrong way, the bureaucratic and anti-democratic machine simply finds another procedure and tries again.
The European Union is not protecting democracy.
It is becoming its enemy. And almost all CONSERVATIVES members of the parliament voted in favor of this Orwellian plan.
And now imagine a combination of governmental surveillance AND Palantir. SCARY!!!!
SHARE THIS. Europeans deserve to know what Brussels is doing to their privacy.
PlayStation now has 8 community notes on the post and over 154M views, more than the GTA VI trailer.
They have gone completely silent for 6 days after the announcement of ending physical disks, and everyone is waiting for their next move.
Recordad que Playstation está esperando a que Xbox anuncie lo de los despidos y cierres para volver a su actividad en medio del temporal. No dejéis que ningún otro tema os haga olvidar este y seguid machacándolos sin piedad.
Hideo Kojima habló sobre el fin de la producción de ediciones físicas en los videojuegos:
“Hoy todavía es posible descargar los datos de un juego, pero llegará un momento en que los videojuegos pasarán a depender de plataformas de streaming, como ocurre con Amazon o Netflix. Entonces serán las empresas las que decidirán si puedes acceder a un juego o no. En ese escenario, ya no seré realmente dueño de nada: los datos estarán almacenados en los servidores de una compañía y mi acceso dependerá de las decisiones que tome esa empresa.
El problema de que esos datos no estén bajo mi control, sino en manos de una compañía privada, es que siempre existirá el riesgo de perder el acceso por motivos comerciales, políticos o cualquier otra razón. Si eso ocurre, ya no podré volver a ver esa película ni jugar a ese videojuego.
Creo que ese es el rumbo que está tomando la industria de los videojuegos y me preocupa que el cine también termine siguiendo ese mismo camino.”
Se comenta que Sony y PlayStation no esperaban una reacción tan masiva tras anunciar el fin del formato físico.
Están esperando a que Xbox anuncie los despidos y el cierre de estudios para retomar su actividad en redes sociales y desviar la atención.
Me parece una estrategia bastante rastrera.
🚨 DESMASCARADA! SONY DISTORCEU DADOS DA MÍDIA FÍSICA PARA OCULTAR VERDADEIRA MOTIVAÇÃO: GANÂNCIA!
Dados vazados do hackeamento da Insomniac Games em dezembro de 2023 (época em que alegadamente a mídia digital já ultrapassava com folga a física nos relatórios fiscais da empresa) DESMENTEM alegação da Sony sobre as proporções entre as mídias em seu recente anúncio sobre o fim dos discos.
📀PROPORÇÃO REAL:
A mídia digital ganhou muito mais força dentro do PlayStation no início da pandemia do COVID, quando passou a superar — teoricamente — os números dos discos na plataforma atingindo uma fatia de 65%. Por volta de 2023, os relatórios de anos fiscais da Sony apontavam que os jogos digitais já ocupavam 70% da proporção, mas nesse mesmo ano a Insomniac Games foi hackeada e dentre os dados vazados estavam números internos da empresa sobre as vendas físicas de seus jogos, revelando a verdadeira proporção a seguir:
Uncharted 4 - 83%📀
Sackboy - 77%📀
R&C Rift Apart - 76% 📀
Ghost of Tsushima DC - 71%📀
Demon's Souls - 70%📀
Miles Morales - 66%📀
Spider-Man - 66%📀
Returnal - 61%📀
The Last of Us 2 - 61%📀
Ghost of Tsushima - 51%📀
MLB The Show 21 - 39%📀
No total da tabela oficial vazada, 31 dos 33 jogos da Sony venderam mais FÍSICO do que digital até então. Recentemente, tivemos o exemplo de Astrobot, que vendeu 55% em formato físico no Reino Unido e 60% na Europa. Além disso, os relatórios da Sony também ignoram um vasto público do mercado de jogos usados que também compram consoles, acessórios, DLC's, serviços etc.
⚠️A PEGADINHA NOS RELATÓRIOS:
Os relatórios apresentam apenas uma visão parcial da realidade. O real problema é que os dados são misturados sem distinção com JOGOS DE SERVIÇO. Jogos live service como Call of Duty, NBA 2K, FIFA etc, têm divisões digitais mais altas, pois são lançados anualmente, impactando severamente na balança.
💰A VERDADEIRA MOTIVAÇÃO:
Em seu último ano fiscal (FY 2025) a Sony faturou mais de 31 BILHÕES em receita e mais de 3 bilhões em lucro em sua divisão de jogos, contando com a mídia física. Então, qual é a real razão em quererem matar a mídia física?
JOGOS THIRD-PARTY:
A Sony ganha 15% em vendas físicas (o resto vai para o publisher e varejista) e 30% no digital.
JOGOS FIRST-PARTY:
70% no formato físico e 100% no digital.
Se fizermos um calculo hipotético com base no relatório do FY 2025, a estimativa de ganho adicional (convertendo todo o físico restante para digital) seria algo em torno de US$ 200 milhões a US$ 1 bilhão por ano em receita/lucro extra, o que representaria um aumento de ~10-30% no lucro operacional do segmento G&NS, mas isso tiraria dos jogadores a propriedade real dos jogos comprados e liberdades que somente a mídia física pode oferecer... E aqui chegamos a conclusão:
LIBERDADE E RESPEITO NÃO TÊM PREÇO!
Los moderadores del subreddit de PlayStation están eliminando publicaciones que hacen referencia a las filtraciones de Insomniac Games de 2023.
En esos documentos filtrados se reveló que varios juegos de PlayStation vendían más copias en formato físico que en digital o, en algunos casos, que las ventas físicas eran prácticamente iguales a las digitales.
Rockstar reportedly told Sony to remove GTA VI's branding from the PlayStation App after the disc controversy got too hot
Sony killed physical discs for all PlayStation games starting January 2028.
The backlash was instant.
Politicians calling for regulation. KFC and Domino's publicly roasting them. The internet turned on Sony overnight.
A week ago Sony had GTA VI everywhere.
App icon changed. PS5 dashboard taken over. Store completely redesigned. No PlayStation game has ever gotten that treatment.
Now all of it is quietly gone.
When Rockstar doesn't want to be associated with your decisions you know it's bad.