The threatning part of this is that, as Ai gets better and better we loose more and more of our values, until it reaches a point where we have no edge left. The whole game industry is going to be something completely different to what it currently is when it reaches that point.
Scary.
8 years of game development, and some kid with claude code + chatgpt is making games not far from my quality.
AI can give everyone the tools to succeed while simultaneously making success harder to achieve.
Itโs like spending years climbing a mountain, only to discover that someone built a road to the top while you were climbing.
You arent wrapping your head around how powerful Ai is gonna be in the coming years, the saturation is gonna be something out of this world. Ai is gonna reach a point where companies can produce 100s of AAA games with unique concepts and extremely strong game designs every month. This is a fact unless Ai gets restrictions which probably wont happen.
I was reading through the counterarguments to my predictions, and I kept seeing people telling me, "Well, if you've got 8 years of experience, imagine what you can do with AI compared to a kid using it."
I finally came across a comment from someone who actually understands the severity of this and can wrap his head around just how powerful AI is going to become. Exactly as you said, right now, AI adds value, but in 2 years, or maybe even less, it won't. The value will be added to the companies.
I feel bad for the upcoming generation of ambitious developers. The fight is going to be much, much tougher for them.
@LoganRaise And im saying one day ai is gonna be so good at it all that the knowledge I have which you dont has no value as we both will be using a tool having my knowledge times 100. You see what im saying?
Right now its fine, in 1-2 years it wont be fine anymore.
Believe what you want, theres no argument in your response though. I'm not just a random upcoming dev, I've made alot of money and I've had and have alot of succesful games. I have seen it all happen, I've seen freelancers drop their prices due to ai, I've seen freelancers quit due to ai taking their orders. I predicted it all before it happened and I know most entertainment is gonna be heavely hit by ai.
You can believe what you want though, you got no real counter argument to proove my predictions wrong though. You are just targeting my words not my prediction.
You're proving my point.
If you make Stardew Valley with AI, nobody is going to play your shitty copy. This means that companies and games that are already established before AI becomes too powerful will have a huge advantage, while the number of new games being released could become tens of thousands of times higher than it is today.
AI is going to become more powerful than we can even begin to comprehend. If you don't have a company capable of mass producing games or an established game with a recognizable brand behind it, you're cooked. It's going to become much, much harder for newcomers to achieve success.
That's not true at all. As of now, I'm totally safe, and AI slop games still don't threaten me. That said, you haven't considered how powerful AI is going to become. You're not looking ahead.
AI is going to keep getting better at an exponentially faster rate. It's going to reach a point where, no matter how "interesting" the ideas you come up with yourself are, AI can generate 100 even more interesting and well-designed game concepts from a single prompt. That's the problem. Not right now, but the future we're heading toward, and AI is evolving incredibly quickly. I'd say that within 1โ2 years, AI will have reached a point where anyone who isn't running a company is cooked.
Imagine this: right now, we can call AI games "AI slop" and distinguish uninteresting AI-generated concepts from interesting, human-made games. That said, this won't be the case in the future. AI is going to outperform humans in this area, and you just can't wrap your head around that.
As the other guy said, even the current state of AI is already extremely powerful. That said, I hope AI won't be as easily accessible as it currently is, whether through significantly higher pricing or stricter restrictions. Either way, that would be far better than having a tool that's infinitely better than humans at designing and creating games.
Personally I'm a roblox developer, thats where I've made all my money and where I'm currently making all my money. I guess of platform is more safe cause theres much more work being put into releasing a game compared to Roblox.
I respect what you're saying but I'm very very confident my concern of Ai being too powerful is very valid
Trust me, it's a valid concern. Even if Roblox doesn't get oversaturated, any good idea that takes off could be copied by dozens of people within a week.
I don't think success will become impossible, but it'll get so hard that the biggest winners will likely be established companies that can mass produce AI games and dominate the market.
Very true, I can make interesting games, and that's what I'm doing already. But my point is that in a few months, maybe a year, AI could become so powerful that "just make a more interesting game" won't be enough. As AI mass produces games, good ideas get used up, and everyone keeps trying to outdo each other until the market is oversaturated.
Look at Roblox's UGC and clothing catalogs. When UGC first came out, creators made millions. Now there's so much stuff that it's extremely hard to sell anything. Everyone kept making more unique and interesting items until there was barely anything left that hadn't been done.
That's the problem I'm worried about. I'm thinking ahead, and AI is evolving fast.
You don't get it.
When you need absolutely no skill to create something, it loses its value. There will be no value in creating Roblox games anymore.
I still have my edge in knowledge, that's true, BUT in a few months, when AI becomes twice or three times as powerful as it is now, my edge and that of many others will be gone. Everyone will be "the best of the best" without knowing shit. There will be no value in making games, and it'll become nearly impossible to succeed in game development.
I use AI a lot in my workflow, and the scripters I work with are all vibecoders with programming knowledge. I'm not against AI, I'm worried about where it's heading. It used to help your workflow, but now your entire workflow depends on it. Eventually, there will not even be a workflow, its just prompts.
The only real way to slow this down would be restrictions from governments or platforms like Roblox, but I doubt that'll happen when making game creation accessible benefits them so much.
Things are moving faster than most people realize.
That's my whole point. Once AI takes away the last edge we have, game design knowledge, millions of creators will be fighting over the same limited demand. No matter how talented or dedicated you are, if everyone has a tool 100x better than the best human, success becomes a lot harder and the money gets spread thinner.
Look at Roblox UGC. Early creators made millions of Robux, some even in USD. Now, if you start making UGC, you're lucky to sell a fraction of that.
The same thing will happen in game development and almost every other industry. To me, that's communism, and it's coming sooner than people think.
This is 100% true, but what I'm fearing is that as AI gets smarter, the edge I've already lost so much of will disappear completely, or become so small that it barely matters. AI is already coming up with decent ideas, and its game design is pretty solid too. I think it'll eventually reach a point where it can figure out the optimal game design to psychologically make players stay, spend, and come back.
That's my fear.