State of Unreal returns in 3 weeks at Unreal Fest Chicago!
Join us on June 17 at 9AM CT for news about Epic’s developer tools and services, highlights from across the community and a look at what’s ahead. Expect real conversations, not massive live tech demos: https://t.co/s82Gm2lrqe
Want to create games in Unreal Engine but not sure where to start?
Our new beginner-friendly class teaches you how to build a more advanced gameplay system, including an animated start countdown, game timer, checkpoint system, exploding mines, and more!
Start building your skills today🚀: https://t.co/GsP3G8LVO1
Bonjour! We’re heading back to sunny southern France for this year’s @annecyfestival🎞️
Check out the real-time animation sessions we’ve got in store for the event: https://t.co/MeuKIAljWK
With the help of Unreal Engine 5, Play by Play Studios were able to bring @NBATHERUN to life. After all, ball IS life🏀
We spoke with the team to learn how they used the EU toolset to help craft the fast-paced 3v3 Basketball, check it out if you missed it last week: https://t.co/uKyqmNS9gC
2 weeks until we are live from Chicago’s McCormick Place Convention Center for this year’s State of Unreal.
Be there online or in person June 17 at 9AM CT to find out the latest on Unreal Engine, UEFN and the optimization efforts we’ve been cooking: https://t.co/JkjSVuT4rG
The @fab June Flash Sale is now on. Get up to 70% off thousands of assets until June 5!
Check out just some of the incredible products on sale in our blog: https://t.co/8tPXrXHb1b
All the way from Port Desire, @NeonGiantGames are bringing @NoLawTheGame to this year’s State of Unreal🌆
Where the law ends, the real story begins. Be there on June 17 at 9AM CT: https://t.co/feko8kel10
We know that #ScreenshotSaturday is always out of this world
So, show us what in the universe of possibilities you're developing, perfecting or concepting!
📷: @karabardin
⚡ New RTX updates for #GameDev
• DLSS 4.5 plugin + updates to the NVIDIA RTX Branch are now available for @UnrealEngine
• New AI models for multilingual autonomous game characters powered by NVIDIA ACE
• Details on our Unreal Fest Chicago session
Read the blog 👇 https://t.co/LvcHIhLz4s
Free learning content for the 5th month of the year? Yeah, we May just have some here for you...
Explore how to create cinematic environments in UE5, set up translucent glass in Substrate, and more. It's free, it's here - jump in!: https://t.co/IKHCmhLB3p
We got next with Play by Play Studios to learn about their use of Unreal Engine 5 on @NBATHERUN🏀
Go courtside on our feature all about the stylized, fast-paced online 3v3 street basketball game here: https://t.co/7OC7XGpwXk
Replying publicly, in case others are curious!
We have:
Getting Started with UE: https://t.co/v7EUIM6hBe
Your First Hour in UE: https://t.co/oKwrllTit7
And Your First Game in UE: https://t.co/b6dxhiI99s
All great starting points and the accompanying documentation is usually found int he video descriptions!
🙌🏼@UnrealEngine 5.8 just leveled up #Character#Animation!
#ControlRig#Dynamics brings fast, intuitive physics directly into your rigs!
NO heavy setup, NO complexity. You can now:
Spawn dynamic solvers in sec, build & control chains!
Enjoy! 🤩
https://t.co/5jEcQCqKNW
Fab's new 3D viewer annotations provide in-scene information, taking users on a guided tour through notable parts of seller's products💬
See what matters most with Fab’s new 3D viewer annotations, available today!
Recently, Porsche implemented a Fortnite-themed background inside their Unreal Engine-powered car configurator. We spoke to the team about how it came together, check it out! 🧵
"Fortnite is more than just a gaming platform - it's a cultural space where millions of people discover and experience brands in a highly interactive and social way. By linking the in-game experience to our Porsche Car Configurator, we create a direct bridge from discovery to deeper product engagement."