Ok, so a lot of people have been asking me for code/writeup of this so I made a stripped down example (works with an infinite amount of windows) so that you can look at to get the basic gist of it (that's all I have time for now, sorry!).
See below for link to repo + testsite
Ever wondered how grass is made in video games?
Making grass may seem simple, but theres actually a lof of history and technology behind this surprisingly complex topic.
Another big thread 🧵
Come see my GDC talk about using Niagara for Tech Art tomorrow at 5.30pm at West Hall room 3001. We'll be covering how to write tools to generate pre-processed maps to accelerate realtime displacement effects. This is flat geometry in UE5.... #GDC23#UnrealEngine#epicgames